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Analyzed 12 months ago. based on code collected 12 months ago.
Posted about 10 years ago
edit: ignore me, i forgot to update a JAR. Everything works as expected.Thanks for this! Just been testing it, and i'm afraid fullscreen on Mac OS X retina devices still fails. I only see like 1/4th of what i'm supposed to see (and yes, matrices/vi...
Posted about 10 years ago
Not sure if this is correct - seems like the adapter is chosen based on the registry value:https://github.com/LWJGL/lwjgl/blob/master/src/java/org/lwjgl/opengl/WindowsDisplay.java#L466
Posted about 10 years ago
Ruben01 just confirmed that LWJGL 2.9.2 is now also available on Maven Central. Normal instructions apply as set out here (just replace the 2....
Posted about 10 years ago
Try it with a simpler shader. At the moment there are too many other variables that might mess things up.
Posted about 10 years ago
I have a problem with binding the textures to the shader.Not sure what is wrong with it, I have just ported the code from JOGL.The textures are uploaded (I have successfully got them back).[code]      int textureLocation = GL20.glGetUniformLocation(thi...
Posted about 10 years ago
Thanks for the replies guys! I have messed around with LibGDX but it isn't really suitable for what I have planned in the future, so I'd really like to learn from the ground up with LWJGL.I'm not in any rush, and I would like to learn all of this stuf...
Posted about 10 years ago
I agree with the people who replied earlier, LWJGL is not for everyone. If you just want to make a game, then you better use an actual game engine, or if you want to learn, start learning OpenGL.I have a LWJGL Tutorial Series going on my website (link...
Posted about 10 years ago
If you want to make a game, use a game engine (such as LibGDX). LWJGL is for people who want to create game engines. To use LWJGL you need a firm grasp on Java and you'll likely spend a lot of time just learning basic OpenGL concepts and setting up you...
Posted about 10 years ago
If you're just starting game development, I would recommend you starting with this: https://www.youtube.com/playlist?list=PLlrATfBNZ98eOOCk2fOFg7Qg5yoQfFAdfThis teac...
Posted about 10 years ago
Maybe LWJGL isnt the right thing for you. This is not a game framework; its more of a binding for native libraries.If you really want to learn OpenGL then thats another thing, but if you just want to create a simple game perhaps go with something like...