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Commits : Listings

Analyzed about 1 month ago. based on code collected about 1 month ago.
Jan 05, 2024 — Jan 05, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Abs value of frustum near/far being sent. Added option to only draw leaf objects in geometry debugger visitor.
Starnick
as nicholas.woodfield
More... almost 9 years ago
Fixed Ray-AABB query test. Changed Segment-AABB to use Eberly's
Starnick
as nicholas.woodfield
More... almost 9 years ago
Made sure to clear output lists
Starnick
as nicholas.woodfield
More... almost 9 years ago
Added a Vector2 clip version.
Starnick
as nicholas.woodfield
More... almost 9 years ago
Added a polygon helper for 2D clipping. Also seemed to miss a few recent changes.
Starnick
as nicholas.woodfield
More... almost 9 years ago
Added Ray Negate methods
Starnick
as nicholas.woodfield
More... almost 9 years ago
Removed redundant min/max functions (use Math). Added MinMax functions that return both min/max values.
Starnick
as nicholas.woodfield
More... almost 9 years ago
MaterialParser now properly passes effect parameters along. Properly normalizing vectors in pixel shaders for lighting.
Starnick
as nicholas.woodfield
More... about 9 years ago
Added texture/model nuget libraries to dependencies folder.
Starnick
as nicholas.woodfield
More... about 9 years ago
Missed a few changes
Starnick
as nicholas.woodfield
More... about 9 years ago
BREAKING CHANGES!!!
Starnick
as nicholas.woodfield
More... about 9 years ago
Fixed parsing samplerstates if it is declared in a header that is included in the shader source.
Starnick
as nicholas.woodfield
More... about 9 years ago
Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git
Starnick
as nicholas.woodfield
More... about 9 years ago
Added a method to parse names from material scripts. Exposing the parser cache in the importers so they can be re-used between them by default in the content manager.
Starnick
as nicholas.woodfield
More... about 9 years ago
Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git More... about 9 years ago
Fixed up cloning a parameter with elements. More... about 9 years ago
Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git
Starnick
as nicholas.woodfield
More... about 9 years ago
Tweaked vertex semantics a bit to support some upcoming changes. Removed unused ones and added a general purpose UserDefined.
Starnick
as nicholas.woodfield
More... about 9 years ago
Model loading now uses texture params. More... about 9 years ago
Added IsNormalMap to texture params More... about 9 years ago
Added a visitor method that takes in a delegate. More... about 9 years ago
Bug in MarkDirty overwriting rather than oring. More... about 9 years ago
Added option to pass in an unmanaged pointer to be managed by DataBuffer More... about 9 years ago
Reviewed normal map effect and found it to be slightly off. Setting up the TBN matrix and multiplying the tangent space normal with it now. More... about 9 years ago
Tweaked behavior of content manager to always use the subresourcename of the supplied filepath even if the import params has one specified. Removed some test code from assimpmodelimporter. More... about 9 years ago
Missing an old commit...texture loading in model importer using optional relative now. More... about 9 years ago
Fixed DrawQuad still using triangle indices More... about 9 years ago
Added a flag to use camera's view-proj in SpriteBatch, added more Begin overlords. More... about 9 years ago
Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git More... about 9 years ago
Added additional Unload methods to ContentManager to selectively unload cached resources by fully qualified name + subresourcename. More... about 9 years ago