Abs value of frustum near/far being sent. Added option to only draw leaf objects in geometry debugger visitor. |
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almost 9 years ago
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Fixed Ray-AABB query test. Changed Segment-AABB to use Eberly's |
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almost 9 years ago
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Made sure to clear output lists |
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almost 9 years ago
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Added a Vector2 clip version. |
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almost 9 years ago
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Added a polygon helper for 2D clipping. Also seemed to miss a few recent changes. |
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almost 9 years ago
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Added Ray Negate methods |
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almost 9 years ago
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Removed redundant min/max functions (use Math). Added MinMax functions that return both min/max values. |
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almost 9 years ago
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MaterialParser now properly passes effect parameters along. Properly normalizing vectors in pixel shaders for lighting. |
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about 9 years ago
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Added texture/model nuget libraries to dependencies folder. |
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about 9 years ago
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Missed a few changes |
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about 9 years ago
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BREAKING CHANGES!!! |
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about 9 years ago
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Fixed parsing samplerstates if it is declared in a header that is included in the shader source. |
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about 9 years ago
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Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git |
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about 9 years ago
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Added a method to parse names from material scripts. Exposing the parser cache in the importers so they can be re-used between them by default in the content manager. |
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about 9 years ago
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Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git |
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about 9 years ago
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Fixed up cloning a parameter with elements. |
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about 9 years ago
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Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git |
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about 9 years ago
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Tweaked vertex semantics a bit to support some upcoming changes. Removed unused ones and added a general purpose UserDefined. |
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about 9 years ago
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Model loading now uses texture params. |
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about 9 years ago
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Added IsNormalMap to texture params |
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about 9 years ago
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Added a visitor method that takes in a delegate. |
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about 9 years ago
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Bug in MarkDirty overwriting rather than oring. |
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about 9 years ago
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Added option to pass in an unmanaged pointer to be managed by DataBuffer |
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about 9 years ago
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Reviewed normal map effect and found it to be slightly off. Setting up the TBN matrix and multiplying the tangent space normal with it now. |
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about 9 years ago
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Tweaked behavior of content manager to always use the subresourcename of the supplied filepath even if the import params has one specified. Removed some test code from assimpmodelimporter. |
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about 9 years ago
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Missing an old commit...texture loading in model importer using optional relative now. |
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about 9 years ago
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Fixed DrawQuad still using triangle indices |
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about 9 years ago
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Added a flag to use camera's view-proj in SpriteBatch, added more Begin overlords. |
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about 9 years ago
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Merge branch 'master' of https://[email protected]/Starnick/tesla3d.git |
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about 9 years ago
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Added additional Unload methods to ContentManager to selectively unload cached resources by fully qualified name + subresourcename. |
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about 9 years ago
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