A 3D Graphics Engine written in C# and targeting .NET 4.5. The engine is based on a service architecture to promote portability and re-usability between different platforms and graphic API implementations. Design philosophy is geared towards the idea of providing a "library" as opposed to a "framework" and to be as open and modular as possible.
Currently Direct3D11 is supported via SharpDX.
The source code is licensed under the MIT/X11 license and any content under the Creative Commons BY-SA 3.0 license.
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These details are provided for information only. No information here is legal advice and should not be used as such.
Commercial Use
Modify
Distribute
Sub-License
Private Use
Hold Liable
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.
30 Day SummaryDec 6 2024 — Jan 5 2025
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12 Month SummaryJan 5 2024 — Jan 5 2025
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