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Commits : Listings

Analyzed about 1 year ago. based on code collected over 2 years ago.
Sep 15, 2021 — Sep 15, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
only one sound is played ..... More... over 14 years ago
volume changes in the options menu have instant effect when pressing OK More... over 14 years ago
fixed bad checkin for version # More... over 14 years ago
- added game start debug output to console to show basic faction info More... over 14 years ago
you can only enter games with same version number ( in masterserver menu ) version set to 3.3.5-dev More... over 14 years ago
Tried to fix the command-queing bug not canceling attack on produce command More... over 14 years ago
- stupid bugfix for win32 Vista / Windows 7 bug where alt-tab causes no mouse to be seen in windows desktop. More... over 14 years ago
- added loads of debug potential. We can now output most objects as a string for logging purposes. - when we get the command type id not found error we now dump the whole world to a textfile - Pressing the | hotkey at any time during a game dumps the whole world to a textfile More... over 14 years ago
- bugfixes for custom port# configurations - changed version to alpha2 More... over 14 years ago
bugfix for endswith needs to check >= not just > More... over 14 years ago
better handling of attention sound / errormessages ... More... over 14 years ago
- bugfix for network game settings broadcast and game end fog of war fix More... over 14 years ago
added client socket accept info to debug log as well as some change detection More... over 14 years ago
updated masterserver logic to more properly handle success and error conditions. More... over 14 years ago
masterserver should be able to check the routersetup now ( important part is still uncommented ) More... over 14 years ago
sound effects if new servers are available or player joins. ( new data attention.wav is needed !) menu navigation is corrected. camera movement for new menues ( new menu.xml needed! ) More... over 14 years ago
sound effects if new servers are available or player joins. ( new data attention.wav is needed !) menu navigation is corrected. camera movement for new menues ( new menu.xml needed! ) More... over 14 years ago
Added more safety guards for mastermenu if we get exceptions thrown within the thread, now it won't crash the game More... over 14 years ago
Added more safety guards for mastermenu if we get exceptions thrown within the thread, now it won't crash the game More... over 14 years ago
added libcurl for older ubuntu dependencies More... over 14 years ago
added hotkey of ? as a way to toggle on/off the debug UI display More... over 14 years ago
- Added partial threaded network server handling of incoming socket data to try to improve performance - Small changes to client network handling to be more accurate and efficient - Added observer mode when a user loses a network game More... over 14 years ago
- Added partial threaded network server handling of incoming socket data to try to improve performance - Small changes to client network handling to be more accurate and efficient - Added observer mode when a user loses a network game More... over 14 years ago
added some safety checks if user does not have masterserver setup properly More... over 14 years ago
autorefresh direct create game ( not completly finished yet ) More... over 14 years ago
made a few performance improvements for file scanning logic More... over 14 years ago
updated version # to show alpha state of new multi-platform / master-server mega-glest More... over 14 years ago
- added some bugfixes related to timing ans corrupt state in network and regular game menus More... over 14 years ago
language files new menu cameras prepared More... over 14 years ago
language files new menu cameras prepared More... over 14 years ago