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Commits : Listings

Analyzed about 1 year ago. based on code collected over 2 years ago.
Sep 15, 2021 — Sep 15, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- a few minor render updates to try to squeeze better performance out of the rendering (only render visible and explored unit and object cells) More... over 14 years ago
- enable mouse while new game is loading More... over 14 years ago
- bugfix for particles showing when fog of war on but they shouldn't show More... over 14 years ago
- added initial work to better manage rendering (but not yet enabled) - added new commandline parameter: --version - some thread cleanup to try adjusted timings when threads shutdown More... over 14 years ago
change of data type to correct type for time lag More... over 14 years ago
- attempt to add a client LAG checker to notify and disconnect clients that fall too far behind. More... over 14 years ago
- Fix for IP Address discovery and broadcasting UDP servers More... over 14 years ago
- fixed a network read problem where there is more data needed before reading large command lists can be processed. - added more error checking More... over 14 years ago
- updated beta version to 4 More... over 14 years ago
- bugfix for hotkey processing (allow single quoted characters to fix grouping units) More... over 14 years ago
- bugfix for hotkey processing (allow single quoted characters to fix grouping units) More... over 14 years ago
- added SDL Pump events during game load to avoid hanging appearance when users click madly in startup More... over 14 years ago
- bugfix so code compiles on older gnuc More... over 14 years ago
- added ESC key to exit from main menu More... over 14 years ago
- added new ini files for windows More... over 14 years ago
- bugfix for method not returning a value More... over 14 years ago
- bugfixes for incorrect method declaration More... over 14 years ago
- added more debug statements to try to track beta bugs - added safer customization of ini files - added ability to customize game keys - added more error checking for ogg file loading - added faction loader progress - added a few more thread protections on custom menu More... over 14 years ago
-bugfix for mutex in custom menu More... over 14 years ago
- more bug fixes found during menu navigation and testing More... over 14 years ago
- more thread guards to avoid crashes More... over 14 years ago
Fixed a hideous debug output bug in custom menu causing a crash More... over 14 years ago
-updated version# to beta1 -changed one english text title to: Network Send FrameCount -changed default of ServerControlled AI to false More... over 14 years ago
-updated version# to beta1 -changed one english text title to: Network Send FrameCount -changed default of ServerControlled AI to false More... over 14 years ago
bugfixes for AI command execution More... over 14 years ago
megacpu bug hunting More... over 14 years ago
added another index guard to ensure proper index More... over 14 years ago
added more guards and debug info related to AI bugs More... over 14 years ago
added more guards in AI command processing More... over 14 years ago
printf replaced with debug fro URL printout More... over 14 years ago