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Commits : Listings

Analyzed about 1 year ago. based on code collected over 2 years ago.
Sep 15, 2021 — Sep 15, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
some bugfixes for silly compile errors and painting issues in windoze More... over 14 years ago
Bugfixes for network game launching: - discard inprogress messages that don't apply during launch - added better error handling of disconnects during game launch and play on both server and clients More... over 14 years ago
GAE map editor ported to megaglest More... over 14 years ago
some (possible) bugs are fixed when starting but not all. Discussion needed . More... over 14 years ago
windowed/fullscreen switch in options ( needed for windows ) watereffect improved for big unnits ( ElimiNator should test it ) More... over 14 years ago
windowed/fullscreen switch in options ( needed for windows ) watereffect improved for big unnits ( ElimiNator should test it ) More... over 14 years ago
- updates to Chinese font support so Linux will compile - added more debugging and NULL guards More... over 14 years ago
Added initial code changes to support Chinese Fonts More... over 14 years ago
uncommented some streflop restore statements in lua calls More... over 14 years ago
- Fixed some bugs related to logfile processing. - Added debug project to win32 projects - Changed some compiler settings for win32 projects to enable sse More... over 14 years ago
Updates to get things compiling under linux properly with streflop More... over 14 years ago
streflop updates More... over 14 years ago
added wrapper for streflop More... over 14 years ago
hopefully the bugfix for lua problems and streflop More... over 14 years ago
Added more debugging and option to disable new streflop usage. More... over 14 years ago
added more debugging for error conditions More... almost 15 years ago
a few win32 compile fixes More... almost 15 years ago
Bugfix for cases where command cache was not yet initialized More... almost 15 years ago
Added mutex guards around logging More... almost 15 years ago
Trying an experiment with a thread for playing streamed sounds More... almost 15 years ago
Some cleanup related to Cache Management More... almost 15 years ago
bug fixes for CRC caching and working version of cache manager More... almost 15 years ago
win32 compile fixes More... almost 15 years ago
moved threads into base common hiearchy and started an a new cache manager. More... almost 15 years ago
moved common platform code into shared are for win32 projects More... almost 15 years ago
client slot selection bug hopefully fixed More... almost 15 years ago
Moved most of the code from platform specific platform_util into a shared platform_common area More... almost 15 years ago
Added new string for UI listbox when detected multiple LAN games More... almost 15 years ago
- Added a new pre-Cache thread for CRC value calculation - Added support in the client UI if multiple local LAN servers are discovered. More... almost 15 years ago
changed max network command batch size to use unsigned int to allow more commands to be sent at once More... almost 15 years ago