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Commits : Listings

Analyzed about 1 year ago. based on code collected over 2 years ago.
Sep 15, 2021 — Sep 15, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
chat in menu doesn't fade and 'M'-key to show more messages works in menu too More... over 14 years ago
fixed missing header file on Fedora More... over 14 years ago
- fixed two nasty AI bugs which would cause out of synch and memory corruption problems - added new glest.ini setting to log commands for each client More... over 14 years ago
some chat changes and custom game with NetworkFramePeriod More... over 14 years ago
some chat changes and custom game with NetworkFramePeriod More... over 14 years ago
added support for building on fedora 13 More... over 14 years ago
added missing header files (for fedora compiles) More... over 14 years ago
updated to work on fedora More... over 14 years ago
Added cmake build files (thanks RCL) More... over 14 years ago
updated platform defines More... over 14 years ago
-added another mutex release to fix a bug found from a segfault -added a safer debug buffer output method -added ability to specify precsion for floating point conversion More... over 14 years ago
added more debug info related to time of day increment More... over 14 years ago
added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now More... over 14 years ago
added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now More... over 14 years ago
updated custom menu with more mutex protection More... over 14 years ago
added another thread guard More... over 14 years ago
commented out ping code and added synch check for large comamnds list More... over 14 years ago
added mutex protection in custom game menu to protect access to member variables to avoid crashes when background thread and user changes both occur More... over 14 years ago
updated ping text for master server More... over 14 years ago
small fix for initial ping time More... over 14 years ago
updated ping logic More... over 14 years ago
updated macro's for platform specific logic More... over 14 years ago
updated ping code to properly work for windows More... over 14 years ago
added #defines for win32 More... over 14 years ago
added ping times to UI More... over 14 years ago
more #defines for platform specific code More... over 14 years ago
added another #define for linux distors missing S_ISDIR More... over 14 years ago
- Nicer UI layout - Settings are only saved when game is launched. - game is initially published once custom menu is opened from internet menu More... over 14 years ago
bugfix in server connection slot shutdown processing, only update server listener if BEFORE game started, not after game exits More... over 14 years ago
bugfix for when client is missing the tech that was selected by server More... over 14 years ago