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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
over 2 years
ago.
Sep 15, 2021 — Sep 15, 2022
Showing page 210 of 226
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Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
chat in menu doesn't fade and 'M'-key to show more messages works in menu too
Titus Tscharntke
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over 14 years ago
fixed missing header file on Fedora
Mark Vejvoda
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over 14 years ago
- fixed two nasty AI bugs which would cause out of synch and memory corruption problems - added new glest.ini setting to log commands for each client
Mark Vejvoda
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over 14 years ago
some chat changes and custom game with NetworkFramePeriod
Titus Tscharntke
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over 14 years ago
some chat changes and custom game with NetworkFramePeriod
Titus Tscharntke
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over 14 years ago
added support for building on fedora 13
Mark Vejvoda
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over 14 years ago
added missing header files (for fedora compiles)
Mark Vejvoda
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over 14 years ago
updated to work on fedora
Mark Vejvoda
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over 14 years ago
Added cmake build files (thanks RCL)
Mark Vejvoda
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over 14 years ago
updated platform defines
Mark Vejvoda
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over 14 years ago
-added another mutex release to fix a bug found from a segfault -added a safer debug buffer output method -added ability to specify precsion for floating point conversion
Mark Vejvoda
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over 14 years ago
added more debug info related to time of day increment
Mark Vejvoda
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over 14 years ago
added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now
Mark Vejvoda
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over 14 years ago
added networkframeperiod support to gamesettings and added possibility to over-ride in glest.ini for now
Mark Vejvoda
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over 14 years ago
updated custom menu with more mutex protection
Mark Vejvoda
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over 14 years ago
added another thread guard
Mark Vejvoda
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over 14 years ago
commented out ping code and added synch check for large comamnds list
Mark Vejvoda
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over 14 years ago
added mutex protection in custom game menu to protect access to member variables to avoid crashes when background thread and user changes both occur
Mark Vejvoda
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over 14 years ago
updated ping text for master server
Mark Vejvoda
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over 14 years ago
small fix for initial ping time
Mark Vejvoda
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over 14 years ago
updated ping logic
Mark Vejvoda
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over 14 years ago
updated macro's for platform specific logic
Mark Vejvoda
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over 14 years ago
updated ping code to properly work for windows
Mark Vejvoda
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over 14 years ago
added #defines for win32
Mark Vejvoda
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over 14 years ago
added ping times to UI
Mark Vejvoda
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over 14 years ago
more #defines for platform specific code
Mark Vejvoda
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over 14 years ago
added another #define for linux distors missing S_ISDIR
Mark Vejvoda
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over 14 years ago
- Nicer UI layout - Settings are only saved when game is launched. - game is initially published once custom menu is opened from internet menu
Titus Tscharntke
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over 14 years ago
bugfix in server connection slot shutdown processing, only update server listener if BEFORE game started, not after game exits
Mark Vejvoda
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over 14 years ago
bugfix for when client is missing the tech that was selected by server
Mark Vejvoda
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over 14 years ago
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