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Analyzed about 1 year ago. based on code collected about 1 year ago.
Posted over 9 years ago
This issue is reproducible in many API's and many programs. It is not an issue with the hardware, but appears to be an issue with ambiguity in W3C DOM keyboard event handling standard. The only legal types that the standard allows for are left, right, ...
Posted over 9 years ago
Quote from: quew8 on May 22, 2015, 11:26:54Whilst everything you have said is right. Do not mess around with angles. You are already using vectors for your position, why not use them for the velocity and and acceleration too...
Posted over 9 years ago
Whilst everything you have said is right. Do not mess around with angles. You are already using vectors for your position, why not use them for the velocity and and acceleration too. At the moment you are essentially working with your velocities in pol...
Posted over 9 years ago
I'm not entirely sure, but sometimes ESET NOD32 removed UPXed executables saying it's a trojan but it is a false positive. I tested the same file with Avast, AVG and also Kaspersky and found nothing.
Posted over 9 years ago
Just wanted to give an update on this:In the current release version 3.0.0a and the stable version lwjgl32.dll get blocked and removed by Norton Auto-Protect because it detects [url=http://www.symantec.com/security_response/writeup.jsp?docid=20...
Posted over 9 years ago
A month ago, as part of my first foray into LWJGL, I decided to make an OrbCollider: a small physics simulator where you take a group of "Orbs" (2d circles, though I plan to expand the physics into 3 dimensions soon) and apply "Elastic Rigid Body Colli...
Posted over 9 years ago
I'm not on mac, I have windows 7. And before I did the showOpenDialogue using SwingUtilities.isEventDispatchThread returns true, so I don't know why it's still freezing the main thread.
Posted over 9 years ago
All Swing components / windows / dialogs have to be run on the Event Dispatcher Thread (EDT). First of all, you should make sure that you open your JFileChooser on the EDT and not on any other thread.Another problem comes with MacOS, there are some cr...
Posted over 9 years ago
About using shorts:My own experience has thought me to always use what the rest of the world is using: vec4 floats.When I did performance testing with all different kinds of data I found out that vec4 floats were by far the fastest, even if I had to ...
Posted over 9 years ago
1. But that would make your host program alot more cumbersome and harder to understand as necessary, as you would have to convert the interval [-1.0..+1.0] to [min_short..max_short] in your program before writing the values to a ByteBuffer or ShortBuff...