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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
over 2 years
ago.
Sep 15, 2021 — Sep 15, 2022
Showing page 219 of 226
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Bugfixes: - Allow for load screens for networked clients - Reworked the font loading for win32 so it will respect font names and sizes - Disabled Alt-Enter for win32
Mark Vejvoda
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almost 15 years ago
Bugfixes: - Allow for load screens for networked clients - Reworked the font loading for win32 so it will respect font names and sizes - Disabled Alt-Enter for win32
Mark Vejvoda
More...
almost 15 years ago
fonts can be scaled from options menu and more switches are in glest.ini helvetica is used for linux fire fix for blacksmith persian elephant chaged a little bit for balance ( I think he is still too strong )
Titus Tscharntke
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almost 15 years ago
fonts can be scaled from options menu and more switches are in glest.ini helvetica is used for linux fire fix for blacksmith persian elephant chaged a little bit for balance ( I think he is still too strong )
Titus Tscharntke
More...
almost 15 years ago
setting defaults in glest.ini
Titus Tscharntke
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almost 15 years ago
resolution switch for windows fixed ( hopefully )
Titus Tscharntke
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almost 15 years ago
Bugfix for release so if the current used resolution string isn't properly detected we add it at the end.
Mark Vejvoda
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almost 15 years ago
some scenario loading screens and releasenotes
Titus Tscharntke
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almost 15 years ago
Updated ver # in preparation for a new release
Mark Vejvoda
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almost 15 years ago
Changed ver # in preparation for a new release
Mark Vejvoda
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almost 15 years ago
updated release notes in prep for a new release
Mark Vejvoda
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almost 15 years ago
loading screens for the factions its possible to define a loading screen for a techtree too.
Titus Tscharntke
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almost 15 years ago
loading screens for the factions its possible to define a loading screen for a techtree too.
Titus Tscharntke
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almost 15 years ago
SLight change to win32 re-init when doing ctrl-enter (a small speed up)
Mark Vejvoda
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almost 15 years ago
bugfix for ctrl + # grouping of units in win32
Mark Vejvoda
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almost 15 years ago
Added some debug output for keypress events
Mark Vejvoda
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almost 15 years ago
Added support for OpenAL in win32
Mark Vejvoda
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almost 15 years ago
Bugfix for cheating when the harvest command type has changed to a different command. Got this from Silnarm.
Mark Vejvoda
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almost 15 years ago
Updated screen loading feature to support all supported image types
Mark Vejvoda
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almost 15 years ago
Added code to support toggling between windowed and fullscreen mode for win32 platform.
Mark Vejvoda
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almost 15 years ago
loading screens for scenarios too
Titus Tscharntke
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almost 15 years ago
proper cleanup of dynamically loaded texture
Mark Vejvoda
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almost 15 years ago
bug fix to properly initialize textures dynamically loaded when loading a faction.
Mark Vejvoda
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almost 15 years ago
loading screen for players faction ( doesn't work at the moment )
Titus Tscharntke
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almost 15 years ago
smaller fonts for display and console
Titus Tscharntke
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almost 15 years ago
smaller fonts for display and console
Titus Tscharntke
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almost 15 years ago
Added missing language strings
Mark Vejvoda
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almost 15 years ago
Removed call to reload textures when pressing alt-enter as it simply doesn't work in win32.
Mark Vejvoda
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almost 15 years ago
- Some changes to try to reload textures for win32 when doing alt-enter - Added better logging and guards in sound and socket classes
Mark Vejvoda
More...
almost 15 years ago
server socket number is displayed in cutom game menu ( in the connect state )
Titus Tscharntke
More...
almost 15 years ago
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