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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
over 2 years
ago.
Sep 15, 2021 — Sep 15, 2022
Showing page 205 of 226
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Contributor
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Date
- set version to 3.3.5 in preparation for release!
Mark Vejvoda
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over 14 years ago
- added auto-create of user ini files if they don't exist
Mark Vejvoda
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over 14 years ago
- added newlines to german exit string text
Mark Vejvoda
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over 14 years ago
- updated startup script
Mark Vejvoda
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over 14 years ago
- added missing translation strings to spanish (used bablefish for translations) - updated exit text to support newlines in language text - added support for netwlines in language string code
Mark Vejvoda
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over 14 years ago
- added missing translation strings to spanish (used bablefish for translations) - updated exit text to support newlines in language text - added support for netwlines in language string code
Mark Vejvoda
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over 14 years ago
- added more NULL pointer checking to see if it helps deal with a potential timing issue during game shutdown (deleting cells issue)
Mark Vejvoda
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over 14 years ago
updated german language file
mnaumann
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over 14 years ago
- bugfixes for processing disconnect and game end scenarios. These fixes corrected a bunch of segfaults when client or server disconnect.
Mark Vejvoda
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over 14 years ago
- bugfix for regression of disconnecting from server on lobby screen
Mark Vejvoda
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over 14 years ago
- updated beta version to 19
Mark Vejvoda
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over 14 years ago
- network code bugfixes. - More checking for disconnect and proper handling of those cases - Changed battle end screen to exit via mouse click on exit button (or press ESC) - Removed display of unused ping output - added more error handling debug output of the mystical unknown error caught in window.cpp to track it down better if it happens again
Mark Vejvoda
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over 14 years ago
data license info moved to the data and readmes updated / new german lang file
Titus Tscharntke
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over 14 years ago
data license info moved to the data and readmes updated / new german lang file
Titus Tscharntke
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over 14 years ago
moved to data/glest_game/docs
Titus Tscharntke
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over 14 years ago
moved to data/glest_game/docs
Titus Tscharntke
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over 14 years ago
moved to data
Titus Tscharntke
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over 14 years ago
moved to data
Titus Tscharntke
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over 14 years ago
- fixed CPU usage on windows for map editor
Mark Vejvoda
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over 14 years ago
- bugfix for map editor mouse position in windows - set windows projects to compile using SSE2 compiler setting
Mark Vejvoda
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over 14 years ago
- updated version to beta18 (could this be the golden version???)
Mark Vejvoda
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over 14 years ago
- bugfixes to properly manage and display various kinds of network error conditions.
Mark Vejvoda
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over 14 years ago
updated output type to get proper values
Mark Vejvoda
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over 14 years ago
- moved clear outside of loop
Mark Vejvoda
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over 14 years ago
- bugfixes related to chat message processing and error processing. We now stack up messages and process them in a more safe manner
Mark Vejvoda
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over 14 years ago
- added support for alt-enter window toggling in windows OS (by default it is tuned off) to enable set AllowAltEnterFullscreenToggle=true
Mark Vejvoda
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over 14 years ago
- updated warnhing message condition to also check LAG time in addition to lag count
Mark Vejvoda
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over 14 years ago
- just for ultifd, alt-enter no longer touches the mouse pointer
Mark Vejvoda
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over 14 years ago
- updated translations 'en francais'
Mark Vejvoda
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over 14 years ago
- lets show MartiƱo and company the respect they deserve! Finally fixed the special spanish characters that eclipse was encoding as UTF-8 which messed up the display in about screen, in-game. File is now saved as ISO-8859-1 format to keep proper formatting.
Mark Vejvoda
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over 14 years ago
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