Posted
almost 6 years
ago
It’s the moment you’ve surely been waiting for: the release of
MAME 0.212! A huge amount of work has gone into this release in a
number of different areas. Starting with the software lists, you’ll
find hundreds more clean
... [More]
cracks for Apple II, the Rainbow on Disk
collection for Tandy Color Computer, all the latest Game Boy Advance
dumps, and thousands more ZX Spectrum cassette images. Chess computers
now support chess piece simulation using the built-in artwork, support
has been added for several more chess computers from Hegener &
Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working.
Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster,
have been added for this release.
Protection microcontrollers continue to fall, with Rainbow Islands –
Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and
Bionic Commando no longer needing simulation, hacks or patches. In some
cases, the dumps have confirmed that the protection had been
reverse-engineered correctly and the simulation was correct, but it's
still important to preserve these programs. It’s also important for
people repairing these systems if the original microcontrollers have
failed.
There are three important sound-related fixes in this release:
FM Towns CD audio playback positions have been fixed, Konami System 573
digital audio synchronisation has been improved, and a special low
latency mode has been added for the PortAudio sound module.
For more advanced users and developers, more functionality has been
exposed to Lua scripts and plugins. The layout file format has been
overhauled to better support systems that make creative use of LEDs
and LCDs. Disassembler support has been added for the Fujitsu F2MC-16
and National Semiconductor CompactRISC CR16B architectures. And if
you've been following along, you might notice that we’ve waved goodbye
to a little more of our C legacy with the removal of the
MACHINE_CONFIG_START macro and its associated crud.
Of course, there’s plenty more that we don’t have time to mention
here. You can read all about it in the whatsnew.txt
file, or get the source and Windows binary packages from the download
page.
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Posted
about 6 years
ago
As we pass the half-way point of 2019, it’s time for MAME 0.211, with
all the excitement that brings. In this release, SGI Indy and MIPS
RC2030 workstations have been promoted to working. This is a major
milestone in RISC
... [More]
workstation emulation. If you’re feeling nostalgic,
why not try one of them out, and install IRIX or RISC/os, respectively?
This release also includes better support for the China Education
Computer Apple II derivatives, along with a preliminary software list.
This opens a window to Chinese classroom technology in the late ’80s and
early ’90s. Speaking of software lists, we’ve added over five hundred
cleanly cracked Apple II software titles, and imported a whole lot of
ZX Spectrum cassette images.
Looking away from computer emulation for a moment, Game & Watch
preservation keeps progressing, with the addition of Ball (the earliest
Game & Watch release) and the panorama screen version of Donkey
Kong Jr. The Gaelco/Salter Pro Cycle Tele Cardioline exercise system
has been promoted to working, and the Pro Stepper system has been added.
System 573 MP3 audio has been greatly improved in this release, and
support has been added for more Bally pinball sound boards. ClawGrip
added example programs from the V.R. Technologies VT03 software
development kit. Gemcrush, a rare brick breaking arcade game, has been
added in this release.
There are lots of other improvements, including a fix for the fatal
error when switching away from MAME in Direct3D full-screen mode.
You can read about all the changes in the whatsnew.txt
file, or get the source and Windows binary packages from the download
page.
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Posted
about 6 years
ago
It’s time for the delayed release of MAME 0.210, marking the end of
May. This month, we’ve got lots of fixes for issues with supported
systems, as well as some interesting additions. Newly added hand-held
and tabletop games
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include Tronica’s Shuttle Voyage and Space Rescue,
Mattel’s Computer Chess, and Parker Brothers’ Talking Baseball and
Talking Football. On the arcade side, we’ve added high-level emulation
of Gradius on Bubble System hardware and a prototype of the Neo Geo game
Viewpoint. For this release, Jack Li has contributed an auto-fire
plugin, providing additional functionality over the built-in auto-fire
feature.
A number of systems have had been promoted to working, or had
critical issues fixed, including the Heathkit H8, Lola 8A, COSMAC
Microkit, the Soviet PC clone EC-1840, Zorba, and COMX 35. MMU issues
affecting Apollo and Mac operating systems have been addressed. Other
notable improvements include star field emulation in Tutankham, further
progress on SGI emulation, Sega Saturn video improvements, write support
for the CoCo OS-9 disk image format, and preliminary emulation for MP3
audio on Konami System 573 games.
There are lots of software list additions this month. Possibly most
notable is the first dump of a Hanimex Pencil II cartridge, thanks to
the silicium.org team. Another batch of cleanly cracked and original
Apple II software has been added, along with more ZX Spectrum +3
software, and a number of Colour Genie cassette titles.
That’s all we’ve got space for here, but there are lots more bug
fixes, alternate versions of supported arcade games, and general code
quality improvements that you can read about in the whatsnew.txt
file. As always, you can get the source and Windows binary packages
from the download
page.
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Posted
about 6 years
ago
With another month over, it’s time for another release, and
MAME 0.209 is sure to have something to interest everyone. We’ve
cracked the encryption on the Fun World CPU blocks, making Fun World
Quiz, Joker Card, Mega Card
... [More]
, Power Card, Multi Win, Saloon and Nevada
playable. Regular contributor shattered has added Кузьмич-Егорыч
(Kuzmich-Egorych), a Russian Mario Brothers bootleg running on heavily
modified Apple II hardware. In other Apple II news, CD-ROM drives now
work with the Apple II SCSI card, and another batch of cleanly cracked
floppies has been added to the software list. The NES SimCity prototype
has been added to the software list, along with MMC5 improvements to
support it, and better emulation for Famicom cartridges with on-board
sound chips.
Henrik Algestam has continued his Game & Watch work, bringing
Popeye (wide screen) and Zelda to MAME. Chess computer support has been
expanded with Fidelity Chess Challenger 3, and additional versions of
Applied Concepts Boris, and Novag Super Expert and Super Forte. Newly
supported arcade games include Akka Arrh (an Atari title that failed
location testing), Little Casino II, a French version of Empire City:
1931, and additional versions of Dock Man and Street Heat. A better
LM3900 op-amp model means Money Money and Jack Rabbit are no longer
missing the cassa (bass drum) channel, and mixing between music and
speech is improved.
Bug fixes include the Rockwell AIM 65 being returned to working
order, working support for multiple light guns on Linux from Kiall,
corrected screen freeze behaviour on Deniam hardware from cam900, and
better flashing characters on the Sinclair QL from vilcans. You can
read about all the important changes in the whatsnew.txt
file, or get the source and Windows binary packages from the download page.
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Posted
over 6 years
ago
Today we’re proud to bring you MAME 0.208. There are some big
improvements to SunPlus SPG240/SPG280 audio emulation. Not only does
this greatly improve the enjoyability of the JAKKS Pacific TV games,
it’s also timed perfectly
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for the addition of the Fisher-Price I Can
Play Piano music teaching system. That’s not the only newly supported
music system this month: we’ve added Jumping Popira, and Popira 2 has
been promoted to working. Continuing with the audio theme,
moralrecordings fixed BSMT 2000 4-bit ADPCM sample playback, cam900
added support for the VRC7 as a separate device with its unique
instrument patches, and schnitzeltony improved Atari POKEY performance
substantially. Newly supported TV games include Disney, Disney and
Friends, Justice League and SpongeBob SquarePants – The Fry Cook Games
from JAKKS Pacific, and XaviX titles Geigeki Go Go Shooting, Gururin
World and MX Dirt Rebel. You’ll be able to enjoy the XaviX-based games
even more now with improvements to the colour palette.
The Nintendo Game & Watch progress has continued with the
addition of Balloon Fight (new wide screen), Fire Attack, Octopus,
Parachute and Turtle Bridge. You’ll notice some big software list
updates this month. The TOSEC Spectrum Plus 3 disk images have been
imported, Spectrum Opus support has been added with software from World
of Spectrum, and SDX floppy controller support has been added to the
Memotech MTX along with a corresponding software list. The PlayStation,
PC-98 and Saturn software lists have been updated with testing results
and new dumps, original Apple II disk images have been added as they’ve
been made available, another batch of Japanese e-kara cartridges has
landed, and coverage of Spanish V.Smile releases has been improved.
Speaking of software, AmatCoder has fixed a number of issues affecting
Amstrad CPC software. The long-neglected Bally Astrocade home system
has had tape and lightpen support added in this release.
On the arcade side, we’ve added Atari’s TTL-based Rebound, early
English releases of Karate Champ, an earlier version of Nihon System’s
Omega, and world releases of DJ Boy and Gemini Wing. In changes you
probably won’t notice, we’ve switched the toolchain used for building
official Windows binary releases from GCC 7 to GCC 8, and a new tools
package has been made available.
That’s all we’ve got space for here, but you can read about the rest
of the updates in the whatsnew.txt
file, or get the source and Windows binary packages from the download page.
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Posted
over 6 years
ago
It’s almost the end of February, and more importantly it’s time for
MAME 0.207 to be released! We’ve added two Nintendo Game & Watch
titles this month: Fire (wide screen) and Snoopy Tennis. If you’re at
all interested in
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plug-and-play TV games, this is going to be a huge
update, with all the newly-supported JAKKS Pacific titles, including
Disney Princess, Dragon Ball Z, Nicktoons, Spider-Man, and Wheel of
Fortune, as well as a number of matching Game-Keys. The other big batch
of additions this month comes in the form of a whole lot of e-kara
cartridge dumps from Japan. For younger players, we’re steadily filling
out the V.Smile software list, with eighteen newly supported titles.
The VGM software list has been updated with the latest video game music
rips, and we’ve added some more original floppy dumps and clean cracks
to the Apple II software lists.
With the latest improvements to the MIPS R4000 CPU, WD33C93 SCSI and
SGI Newport graphics emulation, it’s possible to install and run IRIX in
MAME. This is a milestone achievement, and wouldn’t have been possible
without some amazing dedication and collaboration on the part of the
contributors and team members involved. With the addition of graphics
and mouse support, Windows 1.0 runs on MAME’s Tandy 2000 emulation.
MAME continues to add additional variants of supported systems,
including the HP 9825T and the Esselte Modulab educational system.
Newly supported arcade games include an earlier prototype of Rise of
the Robots, bootlegs of Ghost Chaser Densei and The Glob, and additional
versions of Raiden Fighters 2, Guardian Storm, Pasha Pasha Champ, Lethal
Enforcers, and X-Men. General usability improvements include friendlier
Apple II disassembly, the restoration of key map support in SDL builds
(Linux/macOS), and better initial window positioning on Windows.
You can read about all the additions, bug fixes and emulation
improvements in the whatsnew.txt
file, or get the source and Windows binary packages from the download page.
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Posted
over 6 years
ago
Welcome to 2019 – we’re starting the year with a bang! MAME 0.206 is
an absolutely huge update when it comes to new dumps and newly working
software, especially when it comes to TV games. As far as we know, MAME
is the first
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V.Smile emulator with working controls and the most
compatible, with almost all dumped titles fully playable for one player
(the second joystick isn’t working yet). A number of JAKKS Pacific
games based on similar technology are also working in this release. And
from Japan, you can now play the Popira and Dance Dance Revolution
Family Mat rhythm games, as well as Super Dash Ball. The Namco
Nostalgia and Taito Nostalgia games are now playable, too.
Game & Watch coverage is steadily expanding, with Black Jack,
Lifeboat, Manhole (new wide screen), and Rain Shower added in this
release. Black Jack is particularly notable as it hasn’t seen re-issue
or emulation before
now.
On the arcade side, San Francisco Rush 2049 and its Special Edition
have been promoted to working, and we’ve added alternate versions and
bootlegs of several supported games. Heihachi_73 has tested the
Aristocrat Mk V slot machines, and dozens have been promoted to working.
If you enjoy spinning the wheels, why not give some a try?
If you’re aware of the effort to preserve original Apple II software
in the new low-level WOZ disk image format, it should come as no
surprise that MAME is on board. We’ve started documenting these dumps
in a software list, and we’ll continue to add dumps as they become
available. If you’re a fan of Acorn computers, you might want to try
some of the newly supported BBC Micro ROM slot expansions, including
banked ROM devices, RAM expansions, and real-time clocks. A few
additional Electron expansion devices have been added, too.
Of course, these are just selected highlights, and there are plenty
more bug fixes and emulation improvements in this release. There are
also some incremental improvements to MAME’s system and software
selection menus. You can read about everything we’ve been working on
in the whatsnew.txt
file, or get the source and Windows binary packages from the download page.
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Posted
over 6 years
ago
With Christmas just over, it’s time for the final MAME release for
2018, and what a year it’s been! Before we move on, let’s pause and
recap some of the significant milestones from the past twelve
months:
We’ve
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emulated a steady stream of hand-held games from Nintendo,
Tiger and others. Our Tiger Game.com emulation now runs all released
games.
Acorn computer emulation improvements have been too numerous to
count. In particular, MAME now supports a huge array of
peripherals.
Emulation for home systems based on the SSD XaviX, SunPlus µ'nSP and
V.R. Technology VT platforms has really advanced, bringing a generation
of TV games to life.
MAME now runs CLIX on InterPro and HP-UX on HP9000/300, both with
graphical desktop environments and networking. MAME will also run
SunOS with the SunView desktop environment on some SPARC workstations.
Additionally, the SGI Iris Indigo R4000 shows its boot menu.
Long-standing graphical issues have been fixed, including priorities
in Pac-Land and Moon Patrol, row scroll effects on Capcom CPS-3, and
numerous glaring errors on Tatsumi games.
Hit detection on the now-infamous helicopter in Time Crisis has been
corrected, rear-view mirrors work in Ridge Racer 2, Rave Racer and Ace
Driver, track mirroring works in Rave Racer, and graphics have been
improved across all Namco System 22 games.
Taito C-Chip emulation finally allows Bonze Adventure to play as
intended, solving all the persistent gameplay issues.
Games with Capcom QSound and Taito Zoom ZSG-2 hardware now provide a
far more enjoyable auditory experience.
Rare arcade systems keep getting dumped and emulated, including Tom
Tom Magic, the original Gigas Mark II, Last KM, Night Mare, El Fin Del
Tiempo, a prototype of Led Storm Rally 2011, and the Pac-Man hack Titan.
Some of these were thought to be lost to time.
MAME 0.205 is no different. Newly supported arcade systems include
Unico’s Magic Purple, and Visco’s never-before-seen prototype Pastel
Island. The latter ties in nicely with improved video emulation for the
SSV platform (yes, this fixes other long-standing glitches, too). Newly
playable machines include Konami’s Tobe! Polystars, Evil Night and Total
Vice. Yes, Konami M2 emulation is finally here! Be aware that there’s
still a lot of room for performance optimisation on this system.
Putting arcade systems aside for a moment, this release includes
support for Dance Dance Revolution Strawberry Shortcake, and the
Nintendo Game & Watch titles Oil Panic and Squish. Interestingly,
there are no other emulators or simulators for Squish, and it hasn’t
been included in any of Nintendo’s Game & Watch collections. It
seems to draw inspiration from the Famicom game Devil World.
There are hundreds more Commodore 64 cassettes in the software list
now, and quite a few more BBC ROMs as well. Software lists have been
added for the Nascom computers, along with updates to the boot ROM
choices and better keyboard emulation. We’ve also created a skeleton
driver and documented the known software for the Chinese Monon Color
console. In a last-minute addition we added support for new
version 2 .WOZ floppy images on the Apple II family.
Of course, there are lots more additions and improvements that you
can read about in the whatsnew.txt
file, or you can get the source and Windows binary packages from the download page and try
it out yourself. Enjoy the rest of the year, and all the best in 2019
from all of us at MAMEdev!
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