more assert issues fixed in Epa |
|
More...
|
over 18 years ago
|
check for valid pointer of CcdPhysicsEnvironment before removal also added additional assignment to motionstate, when 'setposition'/'setorientation' is called. |
|
More...
|
over 18 years ago
|
added __cdecl to memory definition, should allow compilation of code with non-cdecl default calling convention |
|
More...
|
over 18 years ago
|
added optional striding to ConvexHullShape |
|
More...
|
over 18 years ago
|
tested Epa, and added some debug printf stuff Still has some issues, but so does the sampling MinkowskisumPenetrationDepth solver (its an approximation) |
|
More...
|
over 18 years ago
|
added ColladaConverter.cpp to cmakelist |
|
More...
|
over 18 years ago
|
Added support for SHORT/WORD indices Removed references to m_userPointer (in CollisionObject), called it m_userObjectPointer increased view distance in glut demo file |
|
More...
|
over 18 years ago
|
[no comment] |
|
More...
|
over 18 years ago
|
Exposed another glut method (the demos really require cleanup soon!) First steps for a raycast-vehicle demo (far from finished) |
|
More...
|
over 18 years ago
|
autogenerated and added VehicleDemo to MSVC projectfiles |
|
More...
|
over 18 years ago
|
updated recent changes |
|
More...
|
over 18 years ago
|
fixed memoryleak, added RayTestSingle to CollisionWorld prepared to add VehicleDemo |
|
More...
|
over 18 years ago
|
fixed collision bug involving meshes/compounds: always keep point with deepest penetration increased default number of objects/overlaps in broadphase to 20k/60k |
|
More...
|
over 18 years ago
|
fixed one performance problem with sleeping objects |
|
More...
|
over 18 years ago
|
Collada Converter minor fix in load |
|
More...
|
over 18 years ago
|
updated projectfiles for ColladaConverter, and added Cmake mention in doxygen frontpage |
|
More...
|
over 18 years ago
|
improved COLLADA physics support, with respect to instancing. Can read Ageia 'CreateDynamics' exported files again. See http://codesuppository.blogspot.com/ |
|
More...
|
over 18 years ago
|
re-autogenerated projectfiles to include Vehicle files |
|
More...
|
over 18 years ago
|
added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints. |
|
More...
|
over 18 years ago
|
Got a license from Intel for vtune. The first performance analysis showed an unexpected bottleneck: apparently the UnionFind / island management had unexpected overhead. Added path compression to the UnionFind::find operation, and iterative over the actual islands, rather then over all number of objects. |
|
More...
|
over 18 years ago
|
updated CMakeLists.txt to include LibXML and LibColladaDom, and use better naming for libs. This should allow autogeneration of visual studio projectfiles, and Apple XCode projectfiles for COLLADA_DOM demo. |
|
More...
|
over 18 years ago
|
added additional quickprof timer for rendering |
|
More...
|
over 18 years ago
|
changed filename for msvc |
|
More...
|
over 18 years ago
|
upgraded version, and projectfiles |
|
More...
|
over 18 years ago
|
added Bspdemo resources |
|
More...
|
over 18 years ago
|
updated version to 1.9 |
|
More...
|
over 18 years ago
|
added Quake BSP physics demo |
|
More...
|
over 18 years ago
|
endian-check bug? |
|
More...
|
over 18 years ago
|
updated buildfiles for new BspDemo |
|
More...
|
over 18 years ago
|
added CMake file |
|
More...
|
over 18 years ago
|