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Commits : Listings

Analyzed almost 1 year ago. based on code collected about 1 year ago.
Jan 19, 2023 — Jan 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
XNA physics testbed, just 2 cubes for now, move with a/d keys
Erwin Coumans
as ejcoumans
More... over 18 years ago
accidental typo
Erwin Coumans
as ejcoumans
More... over 18 years ago
latest 0.5 changes from Steven Baker, and fixed Windows MSVC compiling issues
Erwin Coumans
as ejcoumans
More... over 18 years ago
issue with OS X and std::set, erase doesn't return an iterator. todo: check this
Erwin Coumans
as ejcoumans
More... over 18 years ago
fixed broadphases after performance optimizations
Erwin Coumans
as ejcoumans
More... over 18 years ago
re-autogenerated projectfiles, moved some new file
Erwin Coumans
as ejcoumans
More... over 18 years ago
strange, stl::set<>::iterator is a const iterator under Apple...
Erwin Coumans
as ejcoumans
More... over 18 years ago
changed version number, moved SphereSphere algorithm and decreased default number of rigidbodies from 3250 back to 250.
Erwin Coumans
as ejcoumans
More... over 18 years ago
moved SphereSphereCollisionAlgorithm to main library
Erwin Coumans
as ejcoumans
More... over 18 years ago
started working on some serious performance improvements. now the union find is optimized, the broadphase add/remove overlapping pair was too slow. added a stl::set to keep track of overlapping pairs. this speeds up the set find/remove. work in progress.the SimpleBroadphase is broken. will be fixed tomorrow. Did some tests with 3000 rigidbodies, works much smoother now :)
Erwin Coumans
as ejcoumans
More... over 18 years ago
added glew, useful the GPU physics, see Extras/GPUphysics
Erwin Coumans
as ejcoumans
More... over 18 years ago
added Steven Baker's GPU physics code (work in progress)
Erwin Coumans
as ejcoumans
More... over 18 years ago
re-autogenerated msvc projectfiles
Erwin Coumans
as ejcoumans
More... over 18 years ago
[no comment]
Erwin Coumans
as ejcoumans
More... over 18 years ago
added buildsystem files
Erwin Coumans
as ejcoumans
More... over 18 years ago
[no comment]
Erwin Coumans
as ejcoumans
More... over 18 years ago
updated Bullet User Manual
Erwin Coumans
as ejcoumans
More... over 18 years ago
example that shows how to register your own collision algorithms.
Erwin Coumans
as ejcoumans
More... over 18 years ago
added an updated version of the Bullet user manual. described main features, demos etc.
Erwin Coumans
as ejcoumans
More... over 18 years ago
island management bug
Erwin Coumans
as ejcoumans
More... over 18 years ago
optimized the island management. It was unoptimized, and becomes a bottleneck for large amounts of objects.
Erwin Coumans
as ejcoumans
More... over 18 years ago
check for valid debugdrawer before using it
Erwin Coumans
as ejcoumans
More... over 18 years ago
updated projectfiles
Erwin Coumans
as ejcoumans
More... over 18 years ago
updated demos includes
Erwin Coumans
as ejcoumans
More... over 18 years ago
[no comment]
Erwin Coumans
as ejcoumans
More... over 18 years ago
first step in refactoring/cleaning up demos
Erwin Coumans
as ejcoumans
More... over 18 years ago
[no comment]
Erwin Coumans
as ejcoumans
More... over 18 years ago
dispatcher was missing actual implementation for user-registration function
Erwin Coumans
as ejcoumans
More... over 18 years ago
[no comment]
Erwin Coumans
as ejcoumans
More... over 18 years ago
Alternative sphere-sphere collision algorithm
Erwin Coumans
as ejcoumans
More... over 18 years ago