BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows XP/Vista/7, Linux, Mac OS X 10.6+, and others. An OpenGL accelerator is highly recommended.
Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being
... [More] spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... [Less]
OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game. You do not need Quake III Arena to play this game.
Bots were added starting in 0.6.0. They will spout taunts and everything!
Concepts would be loose, so don't
... [More] expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model.
OpenArena uses the ioquake3 open source Quake 3 distribution . [Less]
This project, ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL.
A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
Openlancer is an open-source project with the hopes of creating a procedurally creatived universe in many aspects. It was started originally by fans of the great Microsoft game, Freelancer.
When Freelancer 2 never came out, the project was started in hopes of continuing, and doing, what Freelancer failed to do in it's first release.
QuakeForge is a 3D first-person shooter game engine based on id Software's legendary Quake and QuakeWorld game engines. Our purpose is to improve the state of the game by improving the engine, making a good base for game and engine modifications, and making it accessible to the largest number of
... [More] players we can. We like it, and we think you will too. [Less]
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