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Commits
: Listings
Analyzed
18 days
ago. based on code collected
18 days
ago.
Jan 28, 2024 — Jan 28, 2025
Showing page 45 of 68
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Code Location
Date
empty dir removed
Konrad Grochowski
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almost 16 years ago
number of empty lines fixed
Konrad Grochowski
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almost 16 years ago
"script" connected packages finally removed - there will be REALLY long time till we will MIGHT use them
Konrad Grochowski
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almost 16 years ago
fixed #48: XML objects split into ObjectType and StorageType. Database converts between them
Konrad Grochowski
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almost 16 years ago
this test is no longer needed (and there is no sense refactoring it right now to work)
Konrad Grochowski
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almost 16 years ago
some "Code style" enhancements in save actions
Konrad Grochowski
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almost 16 years ago
test may be public
Konrad Grochowski
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almost 16 years ago
Client change log update.
Miron Moderau
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almost 16 years ago
Concerning #35. * Removed mouse pointer position checking for tile widgets (some performance boost).
Miron Moderau
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almost 16 years ago
for #29: diagonal directions has a little bigger costs
Konrad Grochowski
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almost 16 years ago
Fixed 'smoothing' still does not work great...
Paweł Michalak
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almost 16 years ago
Added calculate cost for direction change. Does not work properly, tunning needed?
Paweł Michalak
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almost 16 years ago
some comments added
Konrad Grochowski
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almost 16 years ago
#37 done: ActorCalculator used in messages/commands
Konrad Grochowski
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almost 16 years ago
little TODO added
Konrad Grochowski
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almost 16 years ago
some randomization added
Konrad Grochowski
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almost 16 years ago
some TODOs modified
Konrad Grochowski
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almost 16 years ago
for #37: ActorCalculator created, but waiting for decision in how many places it can be used
Konrad Grochowski
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almost 16 years ago
* Improved ClientWidgetsUI choosing of current widget. * Clearing map widget each time game widget is about to be shown (#45).
Miron Moderau
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almost 16 years ago
* Improved ClientWidgetsUI choosing of current widget. * Clearing map widget each time game widget is about to be shown (#45).
Miron Moderau
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almost 16 years ago
#46 done: Authentication process moved to separate thread - less chance of some "blocking lag".
Konrad Grochowski
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almost 16 years ago
#32 Cleaning of game-state-related classes on client after disconnect fixed.[[BR]] Improved logging in PlayerController.
Miron Moderau
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almost 16 years ago
Changed "point" to "step" in readme file.
Miron Moderau
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almost 16 years ago
done #41: Periodical 'world saves' added - every few (configurable) minutes all players' actors are stored in database.
Konrad Grochowski
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almost 16 years ago
"Disconnected player's actors reconnect grace period" added to server configuration.[[BR]] Disconnected (brutally, not by logout) player's actor will be available for >at least< "grace period".
Konrad Grochowski
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almost 16 years ago
LogonDB renamed to LoggedPlayersCache. Some optimization of it
Konrad Grochowski
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almost 16 years ago
dictionary fix
Konrad Grochowski
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almost 16 years ago
#39 - 'Safe' maps added - player actors are saved only on some maps and on login are spawned inside 'safe entry zone' defined in 'safe' map.
Konrad Grochowski
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almost 16 years ago
when actor cannot enter map - new instance is created
Konrad Grochowski
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almost 16 years ago
SchemaGenerator separated from ParsersTest
Konrad Grochowski
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almost 16 years ago
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