3
I Use This!
Inactive

Commits : Listings

Analyzed 18 days ago. based on code collected 18 days ago.
Jan 28, 2024 — Jan 28, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Modifiable iface added More... over 15 years ago
Converter works both ways More... over 15 years ago
#51 changes: - changed MapTypeData tile list to array of bytes - added encoding/decoding - changed maps to new format - updated tests More... over 15 years ago
(#53) Added a button for refreshing enabled/disabled states of player actors while logging in. More... over 15 years ago
Made precedence test classes working with new terrain image layout. Game entities are made a bit carelessly, but it works. Still needs editing capabilities. More... over 15 years ago
Fixed terrain template image and default terrain image (#54). More... over 15 years ago
Work on implementation of SpriteWidget (#44). * Background initialization almost finished. * Added default image file name to one of terrain types for testing. More... over 15 years ago
Fix in SpriteCanvas (viewport bounds initialization). More... over 15 years ago
Moved old tile images. More... over 15 years ago
Fix in TerrainTypeImageId. More... over 15 years ago
Added default_terrain_image.png. More... over 15 years ago
Fixed terrain_template.png. More... over 15 years ago
logic error fix More... over 15 years ago
null pointer error fixed More... over 15 years ago
folder for future use added More... over 15 years ago
better name construction in ImageDB More... over 15 years ago
Made terrain template look better. It will be later used for terrain images until good lookin ones are available. More... over 15 years ago
Added terrain_template.png that shows how the terrain images are to be composed like. More... over 15 years ago
Changes to image loading on client. * Moved TerrainTypeImageId. * Changed TerrainTypeImageId to work with current terrain image format. * Expanded ImageProxy hierarchy. * Changed ImageDB to accept TerrainTypeImageID requests. Removed old/unused methods. * Updated widgets using ImageDB. * Updated precedence test classes. As soon as some terrain images will become available, the test classes should work with little more tweaks. More... over 15 years ago
Added TerrainType#getNumberOfTileTypes method for optimizing stuff. More... over 15 years ago
Comments added. More... over 15 years ago
little update More... over 15 years ago
client ChangeLog: tabs=>spaces More... over 15 years ago
Never mind. More... over 15 years ago
Updated client ChangeLog. More... over 15 years ago
misinterpretation of PreparedStatement.execute boolean result led to bad behaviour of "not-SELECT" queries More... over 15 years ago
when operationFails - execute returns in PlayerSaveDB More... over 15 years ago
Logout functionality on client (#38) * Added logout button. * Added Client#loggingOut and Client#logout(). * Fixes in PlayerActorChooserWidget. More... over 15 years ago
done #53: Server allows to refresh list of currently disabled actors when client is in 'choose actor' login state. More... over 15 years ago
Rearranged client widgets ui ( #12). Now there's a single background panel. More... over 15 years ago