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Commits : Listings

Analyzed 26 days ago. based on code collected 26 days ago.
Jan 16, 2024 — Jan 16, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Added checks to determine if set and unset variable variables start with "Quest_". More... almost 9 years ago
fixed a bug where Tribe name was appearing left of the sub-menu, rather than above it. More... almost 9 years ago
fixed a bug where NPC name was appearing before the sub-menu, rather than above it. More... almost 9 years ago
Fixed delete gameboard. Code now also generates valid XHTML. More... almost 9 years ago
fixed XHTML validity and readability. More... almost 9 years ago
fixed undefined index, fixed triggertype is now updating correctly. More... almost 9 years ago
No longer show queries containing a password in debug statements. More... almost 9 years ago
Escaped a few fields in sub-queries, so NPC names like "val'reth" will no longer break the script. Changed code to generate valid XHTML. More... almost 9 years ago
Escaped a few fields in sub-queries, so NPC names like "val'reth" will no longer break the script. Changed code to generate valid XHTML. More... almost 9 years ago
Added an sql escape. More... almost 9 years ago
fixed an undefined variable warning when no entries exist. More... almost 9 years ago
gcc 4.9 fix
Talad
as lpancallo
More... almost 9 years ago
gcc 4.9 fix
Talad
as lpancallo
More... almost 9 years ago
gcc 4.9 fix
Talad
as lpancallo
More... almost 9 years ago
gcc 4.9 fix
Talad
as lpancallo
More... almost 9 years ago
Quest validator now also detects buffs given in progression_events as candidates for "require active magic". More... almost 9 years ago
player gives now checks for BUY_PERSONALISE flags (can't give those). Also checks if an item is stackable, and if so if the max stack size (65) is respected. More... almost 9 years ago
Added "constraints" field to edit sub process. Changed constraints field to textarea in create (sub) process. Fixed some XHTML code. More... almost 9 years ago
Added an ID collumn to the table. You can now specify an ID while creating a tip (ID < 1000). Split the table in two, 1 for tips (ID < 1000) and 1 for tutorial tips. More... almost 9 years ago
added line-breaks for improved XHTML code readability. More... almost 9 years ago
Changed the style sheet to vertically align div-TD elements to the center (like real tables). More... almost 9 years ago
Removed an old "anti magic quotes" function, magic quotes have been removed since PHP 5.4. More... almost 9 years ago
Added a "script id" field to the quest validator, which only appears for quest ID -1, so you can specify a specific KA script to validate. Also some minor code improvements. More... almost 9 years ago
Create KA_Script now takes you directly to the edit field of the newly created script. More... almost 9 years ago
Added functionality to commonfunctions to recover the last used SQL insert ID. More... almost 9 years ago
added number of progression point gained to message
Talad
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More... almost 9 years ago
change target only if there is not target set yet
Talad
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More... almost 9 years ago
Added example of variable used in loot modifiers equip scripts
Talad
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More... almost 9 years ago
Changed all uses of items to check for the proper case. More... almost 9 years ago
give tria/octa/hexa/circle/faction/exp are now only considered valid if they are not part of a set of rewards using "or". More... almost 9 years ago