16
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Commits : Listings

Analyzed 29 days ago. based on code collected 29 days ago.
Jan 16, 2024 — Jan 16, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
added graph card and OS
Talad
as lpancallo
More... over 9 years ago
Keep track of previous measure attributes rather than current ones, consistently with previous accidentals More... over 9 years ago
Fix bug to correctly handle repeats in play mode More... over 9 years ago
Explicitly cast constant index to unsigned int to avoid char*-csString operator[] conversion on win32 msvc10 More... over 9 years ago
Visual-C++ project files: Automated Visual-C++ project file repair.
Stefano Angeleri
as weltall2
More... over 9 years ago
Set to PS Version 0.6.5 More... over 9 years ago
Bumped ps version to 0.6.4 More... over 9 years ago
Removed debug echo commands - now commented out More... over 9 years ago
Updated to include expansion of "Require Variable Variable_name Min Max". Fixed Issues where item was not seen as correct only Item was. Also fixed bug with amount and quality. More... over 9 years ago
Use the value 'none' in 'Require variable <name> none 10' to mean there is no minimum (or maximum) value when checking the variable. This allows zero to be used for a minimum or maximum value. More... over 9 years ago
Oops, fix csString accessor More... over 9 years ago
Add support for quest 'Require variable name value', 'Require variable name min max' where value is a string value and min/max are floating point values. A min/max of zero means it is not checked. More... over 9 years ago
Fix psQuestPrereqOpVariable::GetScriptOp() so it generates the right XML More... over 9 years ago
Fix typos in dictionary.h More... over 9 years ago
6456 - Add ability to identify NPC in a quest script by PID More... over 9 years ago
Updated to 1280 db version
Talad
as lpancallo
More... almost 10 years ago
Fix 6685 - NPC crash in the arena when unable to reach the target More... almost 10 years ago
More typos More... almost 10 years ago
Fix typo bahaviour More... almost 10 years ago
Reduce output text for /debugnpc 1 More... almost 10 years ago
Fix 2 more typos. More... almost 10 years ago
Fix some typos in comments. More... almost 10 years ago
Use binary XML files by default. This speeds up psnpcclient startup considerably. More... almost 10 years ago
Use binary XML files by default. This speeds up psnpcclient startup considerably. More... almost 10 years ago
Use binary XML files by default. This speeds up psnpcclient startup considerably. More... almost 10 years ago
Fix 6791 - The progression script <let ..> statement is unable to read a variable from the VAL ModiferEffect More... almost 10 years ago
Since iObjectRegistry is the top level object and is destroyed by More... almost 10 years ago
Fix memory leak when creating debugMeshes More... almost 10 years ago
Print the name of the navmesh file that couldn't be loaded. More... almost 10 years ago
make transient items age out after 4 weeks. More... almost 10 years ago