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Very Low Activity
Commits
: Listings
Analyzed
26 days
ago. based on code collected
26 days
ago.
Jan 16, 2024 — Jan 16, 2025
Showing page 3 of 307
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Fixed: You can no longer equip a 2h weapon in one hand if your other hand is already holding an item.
ravna-ps
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about 8 years ago
Process name can now be changed in edit process (processes should be linked by ID/sub-id anyway).
ravna-ps
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about 8 years ago
Changed the set trait op to also check if a given name is actually an ID, in which case it uses that.
ravna-ps
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about 8 years ago
Changed the /settrait command to also try to match a given trait name to a trait ID like "/settrait me 5", which would try to set trait 5 to self if it is a valid trait for the race/gender.
ravna-ps
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about 8 years ago
Changed quest discarding so completed quests can no longer be discarded (once completed, always completed), repeatable quests can still be completed again after any lockout timers expire.
ravna-ps
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over 8 years ago
Fixed: if a "stack size exceeded" message is triggered in transforms, it no longer triggers a garbage process instead.
ravna-ps
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over 8 years ago
Fixed: transformations and combinations now respect maximum stack size, also for bulk crafting.
ravna-ps
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over 8 years ago
Fixed: work events no longer give a "you moved away" error if the work container is in a different instance. (For example if it's called through an Action Location.)
ravna-ps
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over 8 years ago
Fixed: auto-containers can now again automatically start transformations after a combination was made.
ravna-ps
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over 8 years ago
Fixed a missing argument in npc details -> items
ravna-ps
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over 8 years ago
fixed a bug where combinations using wildcards (0 results for as many combines as possible) would only work if the first item in the combination container was also the first used in the combine. Now works in any order (as intended).
ravna-ps
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over 8 years ago
workaround to avoid crash on div by 0.
Talad
as lpancallo
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over 8 years ago
Validator now gives an error if you try to run any command other than "require" or "norepeat" before an NPC: tag is given in any step. (All other commands affect the response, and cannot be used without one.)
ravna-ps
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over 8 years ago
Changed various quest commands to not rely on undefined c++ compiler behavior.
ravna-ps
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over 8 years ago
Added missing /key command options
venalan
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over 8 years ago
corrected description for PSITEM_FLAG_SECURITYLOCK so it shows correctly when using /info
venalan
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over 8 years ago
Changed launcher to cancel any updates when "play" is pressed. (PS#6484 - Launcher permits attempt to launch game before initialization, crashes)
ravna-ps
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over 8 years ago
Fixed a bug where trying to click the quest input box would unset your target NPC and require to restart the conversation after a trait had been set by the quest.
ravna-ps
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over 8 years ago
Changed logout message to a fading text instead of a warning pop-up. Saves clicking.
ravna-ps
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over 8 years ago
Quest validator now checks if trait name and location in "require trait" are using the proper case.
ravna-ps
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over 8 years ago
Changed some debug information to reduce the amount of spam on the npc console from falling NPCs.
ravna-ps
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over 8 years ago
Players could continue to attack other players they had battled in pvp areas forever, even outside pvp zones. This has now been reduced to 60 seconds since the last combat action.
ravna-ps
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over 8 years ago
Fixed a bug where action locations triggering a world object to move did not move the object anymore after leaving and rejoining the sector after using them.
ravna-ps
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over 8 years ago
Adjustments to both merchant and storage windows.
venalan
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over 8 years ago
Fixed a bug where the first NPC you would speak to that had no quests would say "NPC has no quests..." twice.
ravna-ps
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over 8 years ago
Fixed a bug that could under specific random circumstances cause an NPC without either triggers or menus to to repeat the "npc has no quests..." message due to an uninitialized variable.
ravna-ps
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over 8 years ago
Removed the "you have been disconnected" text from logout and invalid password messages.
ravna-ps
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over 8 years ago
Made /logout and "return to server select after disconnect" work in debug builds.
ravna-ps
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over 8 years ago
Added a /logout command that returns the user to the server selection window.
ravna-ps
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over 8 years ago
Disconnects now return the client to the server selection window, instead of exiting the client.
ravna-ps
More...
over 8 years ago
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