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Commits
: Listings
Analyzed
12 months
ago. based on code collected
12 months
ago.
Jan 16, 2023 — Jan 16, 2024
Showing page 14 of 23
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Added a fix for an ode issue calculating the inertia tensor
legregius
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almost 15 years ago
added convenience factory methods for prismatic, revolute, and spherical links
aclong
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almost 15 years ago
the GetAngle on the revolute joint doesn't work right in the pal api, so for the moment I made the bullet and novodex plugins use their built in code for it, which seems to work better.
legregius
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almost 15 years ago
indentation correction
legregius
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almost 15 years ago
Deleted some files that shouldn't be on svn
brockwoolf
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almost 15 years ago
Added a new sub project, the "PAL Benchmark " to SVN control.
brockwoolf
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almost 15 years ago
changed setting the active state to calling activate when calling SetActive(true) as this also resets the deactivation time. Before it could be woken up, but it would just go back to sleep since the deactivation time elapsed.
legregius
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almost 15 years ago
fixed some box sizing problems with changing the up axis. Also fixed a bug configuring the solver accuracy on bullet.
legregius
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almost 15 years ago
changed some code in the joints to use the desc object rather than the methods because some changes seemed to not be taking properly using 2.8.1 version of physx. Either that, or there is a bug in the remote debugger. In either case, everything seems to be more happy by saving and loading the desc object. Also added a commented out version of ApplyForceAtPosition that calls directly to physx. I'm not sure if it's better to call into the engine for this or not. Added code to disable friction if the friction value is set to 0. Also made the solver accuracy setting actually do something. The semantics have changed to be from 0 to infinity not 0 to 1 so that it can approximate the usual implementation of setting the number of sub-iterations for rigid body constraints.
legregius
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almost 15 years ago
moved the materials class decl into the palMaterials.h header. Made the pal materials do better default material interactions
legregius
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almost 15 years ago
fixed a line of indentation
legregius
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almost 15 years ago
fixed a warning in the debug draw related to it being a declared once as a class and once as a struct
legregius
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almost 15 years ago
fixed the frame generation code in the revolute link. Pal normally seems to use a row major frame matrix, plus there were several bugs in the code
legregius
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almost 15 years ago
fixed the revolute and revolute spring link to use the now working frame creating code in palLinks.cpp rather than have it's own code to do the same thing
legregius
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almost 15 years ago
Mac Changes:
brockwoolf
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almost 15 years ago
Added a missing ~ on a destructor.
legregius
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about 15 years ago
Fixed some indentation issues where the last committer used spaces for indentation instead of tabs. Also set pointers to NULL after deleting them sinces it makes tracking crash bugs down easier in a lot of cases.
legregius
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about 15 years ago
fixed a return, and converted spaces to tabs, since pal uses tabs
legregius
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about 15 years ago
fixed error with conflict with windows compiler
legregius
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about 15 years ago
* added a few Create methods with arguments so users can just make a
aclong
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about 15 years ago
added CreateStaticConvex to palFactory
aclong
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about 15 years ago
fixed memory leaks
aclong
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about 15 years ago
fixed memory leaks
aclong
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about 15 years ago
fixed up the bullet debug drawing a bit
legregius
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about 15 years ago
debug rendering works now
legregius
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about 15 years ago
Fixed a number of compile and linker errors related to the last checkin including a return type of bool on a constructor, destructors declared but not implemented, and pure virtual destructors an non-abstract classes.
legregius
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about 15 years ago
[oops, forgot this one in the last commit]
aclong
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about 15 years ago
* moved member initialization to init lists instead of assignment
aclong
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about 15 years ago
* added initialization to members that didn't have it
aclong
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about 15 years ago
added initization to member in palBulletDebugDraw
aclong
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about 15 years ago
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