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Inactive
Commits
: Listings
Analyzed
21 days
ago. based on code collected
21 days
ago.
Jan 28, 2024 — Jan 28, 2025
Showing page 9 of 25
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Contributor
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Code Location
Date
merged in Okan's, restored old trace visibility attribute
geohar
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over 17 years ago
fix for "integer transmission"
geohar
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over 17 years ago
Added a tentative check for the old style visibility transmission attribute, further pl_cleanup improvements.
Render_Man
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over 17 years ago
Removed the depreciated warning code from RiAttributeV.
Render_Man
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over 17 years ago
Version bump + fixed the bug in rib.y that Jeremy reported
Render_Man
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over 17 years ago
Added some newlines to get rid of gcc warnings
Render_Man
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over 17 years ago
Removed an unnecessary assertion in pointHierarchy.cpp
Render_Man
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over 17 years ago
MakeBrickMap tweak
geohar
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over 17 years ago
MakeBrickMap updated
geohar
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over 17 years ago
pulled fixed version from pl_cleanup
geohar
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over 17 years ago
fix transmission etc
geohar
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over 17 years ago
shade hit mode should be "shader"
geohar
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over 17 years ago
Okan's pl branch cleanup for type bashing
geohar
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over 17 years ago
fix crash if lu decompose fails
geohar
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over 17 years ago
Point hierarchy tweaks
Render_Man
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over 17 years ago
old visibility attribute support
geohar
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over 17 years ago
support for old visibility attributes
geohar
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over 17 years ago
camerahitmode "primitive" = use opacity attribute (even tho new prman uses 1)
geohar
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over 17 years ago
extended hit mode support
geohar
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over 17 years ago
split trace attribute into diffuse or specular to be compatible with PrMan, updated XCode project
Render_Man
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over 17 years ago
RenderMan compliant hitmode attributes (started)
Render_Man
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over 17 years ago
uniform->varying premotion fix for parameter passing
geohar
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over 17 years ago
permutation table fixes
geohar
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over 17 years ago
permute table fixes
geohar
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over 17 years ago
fix precedence so ?: works, added support for "point 0" (bmrt shaders do this lots)
geohar
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over 17 years ago
recompiled shaders for new non-float branch
geohar
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over 17 years ago
fixed precedence on || && !, resolved string == type to be float
geohar
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over 17 years ago
Windoze fixes, replaced boolean ops with general arithmetic ops
Render_Man
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over 17 years ago
add ability to tell whether PL operands are uniform or not, so they can be premoted appropriately if needed
geohar
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over 17 years ago
moved dynamic PL helpers to their own file and fixed uniform->varying promotion of varying params
geohar
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over 17 years ago
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