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Inactive
Commits
: Listings
Analyzed
21 days
ago. based on code collected
21 days
ago.
Jan 28, 2024 — Jan 28, 2025
Showing page 6 of 25
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Code Location
Date
dicing stats
geohar
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over 17 years ago
fixes for 'the corners' - isn't it always. Clamping code had bugs.
geohar
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over 17 years ago
maxpixeldist attribute
geohar
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over 17 years ago
maxpixeldist attribute
geohar
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over 17 years ago
maxpixeldist attribute
geohar
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over 17 years ago
maxpixeldist attribute
geohar
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over 17 years ago
add comment on odd buckets / rounding
geohar
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over 17 years ago
fix for cases where at given depth node count is odd
geohar
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over 17 years ago
Minor tweaks
Render_Man
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over 17 years ago
ensure we don't fetch environment if it's "" from default shader param
geohar
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over 17 years ago
removed unused code
geohar
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over 17 years ago
replace asserts with warnings + print offending uniform param
geohar
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over 17 years ago
fix very nasty plBegin() bug which caused rebind every invocation
geohar
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over 17 years ago
replace asserts with warnings
geohar
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over 17 years ago
turn off midpoint unless z is being output
geohar
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over 17 years ago
fix for midpoint with tentative hiding
geohar
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over 17 years ago
two important fixes for tentative hiding, remove culledDepth in favour of differentiated occlusion culler updates
geohar
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over 17 years ago
support for occlusion culler updates being different for midpoint
geohar
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over 17 years ago
tentative hiding for zbuffer
geohar
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over 17 years ago
minsplits defaults to 0
geohar
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over 17 years ago
dP scaling fix
geohar
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over 17 years ago
minsplits per primitive - should be replaced with better dicing stats
geohar
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over 17 years ago
prevent ptbased lookups emiting errors trying to write the phantom irradiance cache
geohar
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over 17 years ago
zero minsplits by default
geohar
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over 17 years ago
implementation of tentative bound hiding
geohar
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over 17 years ago
remove unused code, don't calculate derivs until we need them
geohar
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over 17 years ago
support for recursive area queries
geohar
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over 17 years ago
added maxsolidangle for pt based lookup
geohar
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over 17 years ago
floating point number parsing speed improvements
geohar
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over 17 years ago
mac versions are now volatile (as they need to be) to match other oses
geohar
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over 17 years ago
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