5
I Use This!
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Commits : Listings

Analyzed 21 days ago. based on code collected 21 days ago.
Jan 28, 2024 — Jan 28, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
dicing stats More... over 17 years ago
fixes for 'the corners' - isn't it always. Clamping code had bugs. More... over 17 years ago
maxpixeldist attribute More... over 17 years ago
maxpixeldist attribute More... over 17 years ago
maxpixeldist attribute More... over 17 years ago
maxpixeldist attribute More... over 17 years ago
add comment on odd buckets / rounding More... over 17 years ago
fix for cases where at given depth node count is odd More... over 17 years ago
Minor tweaks More... over 17 years ago
ensure we don't fetch environment if it's "" from default shader param More... over 17 years ago
removed unused code More... over 17 years ago
replace asserts with warnings + print offending uniform param More... over 17 years ago
fix very nasty plBegin() bug which caused rebind every invocation More... over 17 years ago
replace asserts with warnings More... over 17 years ago
turn off midpoint unless z is being output More... over 17 years ago
fix for midpoint with tentative hiding More... over 17 years ago
two important fixes for tentative hiding, remove culledDepth in favour of differentiated occlusion culler updates More... over 17 years ago
support for occlusion culler updates being different for midpoint More... over 17 years ago
tentative hiding for zbuffer More... over 17 years ago
minsplits defaults to 0 More... over 17 years ago
dP scaling fix More... over 17 years ago
minsplits per primitive - should be replaced with better dicing stats More... over 17 years ago
prevent ptbased lookups emiting errors trying to write the phantom irradiance cache More... over 17 years ago
zero minsplits by default More... over 17 years ago
implementation of tentative bound hiding More... over 17 years ago
remove unused code, don't calculate derivs until we need them More... over 17 years ago
support for recursive area queries More... over 17 years ago
added maxsolidangle for pt based lookup More... over 17 years ago
floating point number parsing speed improvements More... over 17 years ago
mac versions are now volatile (as they need to be) to match other oses More... over 17 years ago