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Inactive
Commits
: Listings
Analyzed
23 days
ago. based on code collected
23 days
ago.
Jan 28, 2024 — Jan 28, 2025
Showing page 13 of 25
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inv time, time and dPdtime were wrong - divisor not correct
geohar
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almost 18 years ago
moved to noiseTables
geohar
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almost 18 years ago
noise tables for improved perlin noise
geohar
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almost 18 years ago
noise table support
geohar
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almost 18 years ago
noise tables in separate file
geohar
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almost 18 years ago
added new noise table generation
geohar
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almost 18 years ago
Improved noise
Render_Man
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almost 18 years ago
fixes for locals, and interpolation of pl params into surface shader params when shading displacement only
geohar
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almost 18 years ago
fixes for pl vars bound to surface when running displacement only
geohar
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almost 18 years ago
fix for pl interpolands in non displaced case
geohar
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almost 18 years ago
fix for pl interpolation where we'er just running displacement (but pl interpolates to surface or atm). locals array is always now valid, entries within determine if we are running that shader type
geohar
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almost 18 years ago
corrected output dirs
geohar
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almost 18 years ago
Merged mapHierarchy and pointHierarchy
Render_Man
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almost 18 years ago
point hierarchy optimization
Render_Man
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almost 18 years ago
nearestBox and intersectBox tidy
geohar
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almost 18 years ago
raytrace optimizations + tidy up
geohar
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almost 18 years ago
raytrace optimizations
geohar
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almost 18 years ago
raytrace optimizations
geohar
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almost 18 years ago
fixes for disabling selfcontained or overriding the defaults
geohar
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almost 18 years ago
removed multiple definitions
geohar
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almost 18 years ago
jeremy's fix
geohar
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almost 18 years ago
Point based AO improvements
Render_Man
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almost 18 years ago
set the da according to coneangle
geohar
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almost 18 years ago
displaced trace support for patches
geohar
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almost 18 years ago
typo fix
geohar
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almost 18 years ago
fixed ever growing dud dvd in recursive raytracing. We now limit these so the differential cannot get more than 100* the patch parametric range
geohar
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almost 18 years ago
use double when stepping the divisions
geohar
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almost 18 years ago
ensure parameters properly default to uniform!
geohar
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almost 18 years ago
fixes for case where ustep etc are small (very large surfaces)
geohar
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almost 18 years ago
Minor tweaks
Render_Man
More...
almost 18 years ago
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