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Commits : Listings

Analyzed about 1 year ago. based on code collected over 2 years ago.
Sep 15, 2021 — Sep 15, 2022
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
- fixed norsemen units that relied on non existant training_field More... over 14 years ago
- added more techtree validations More... over 14 years ago
- added new commandline param --validate-techtrees which will be used to check for known problems in the techtrees for an installation More... over 14 years ago
- added proper constructor to init pointers to NULL in case or early game load problems to avoid a crash More... over 14 years ago
- fixed a bad memory leak in the pathfinder More... over 14 years ago
- added some logging when quitting a game - another feeble attempt to fix windows game end crashes More... over 14 years ago
- fixed special keys to be ignored also in menus when in chat mode More... over 14 years ago
- added an earlier attempt to help lagging clients recover when they start to fall behind. More... over 14 years ago
- added caching for computeVisibleQuad - fixed bug when in chat mode and the deub view toggle key was intercepted - added less than operators More... over 14 years ago
- removal of sse2 compiler flags for better compatibility - added workings for a future flag for interpolation cache More... over 14 years ago
- added an attempt to autocreate the userdata folder is it does not exist More... over 14 years ago
- Added masterserver files to svn More... over 14 years ago
* added DebugType debugPathFinder More... over 14 years ago
- updated english text for newe pathfinder selection More... over 14 years ago
- moved output for opengl-info commandline parameter to go BEFORE CRC cache thread More... over 14 years ago
- some final updates to get the new pathfinder working after adding multi-pathing support More... over 14 years ago
- some code cleanup related to supporting multiple path finders More... over 14 years ago
- some code cleanup related to supporting multiple path finders More... over 14 years ago
- initial changes to support multiple path finders More... over 14 years ago
- updated version # to alpha3 More... over 14 years ago
- unified code style on 'glest' start/wrapper script - more updates for german language file More... over 14 years ago
- unified code style on 'glest' start/wrapper script - more updates for german language file More... over 14 years ago
- updated launch map editor and g3d viewer scripts for linux More... over 14 years ago
- updated version #'s on tools to remove beta text More... over 14 years ago
- map editor bugfixes (proper deletion of arrays and tooltip painting) - updated vc++ 2008 project files (and new win32 dependency archive uploaded to sourceforge) so that all projects can be built in debug mode now More... over 14 years ago
- now show more info when loading factions (which faction is currently being loaded) - when AllowGameDataSynchCheck=true we now show count of files found in CRC check both to log and screen output More... over 14 years ago
- attempt to speed up file CRC algorithm More... over 14 years ago
- another update on german language file More... over 14 years ago
- attempt to speed up file CRC algorithm More... over 14 years ago
- updated build dependency script to work with open SuSE More... over 14 years ago