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Commits : Listings

Analyzed 13 days ago. based on code collected 14 days ago.
Jan 29, 2024 — Jan 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
move to sdl2 2.0 version
Alexander Bich
as Quyse Lert
More... over 9 years ago
slice is not supported by Chrome, replace with subarray
Alexander Bich
as Quyse Lert
More... over 9 years ago
support for uniform arrays and integer attributes in WebGL
Alexander Bich
as Quyse Lert
More... over 9 years ago
automatically enable some WebGL extensions
Alexander Bich
as Quyse Lert
More... over 9 years ago
hacks for unsigned int in GLSL (unsupported in WebGL)
Alexander Bich
as Quyse Lert
More... over 9 years ago
cosmetic
Alexander Bich
as Quyse Lert
More... over 9 years ago
replace fail with throwIO in WebGL
Alexander Bich
as Quyse Lert
More... over 9 years ago
rename VertexPNTBW to VertexPNTWB, change field order, change bones to be Vec4 Word8
Alexander Bich
as Quyse Lert
More... over 9 years ago
hack for WebGL integer attributes; better conversion of bytestrings to ArrayBuffer
Alexander Bich
as Quyse Lert
More... over 9 years ago
fix matrix multiply order for skin joints
Alexander Bich
as Quyse Lert
More... over 9 years ago
fix wrong type of embedded lazy bytestring
Alexander Bich
as Quyse Lert
More... over 9 years ago
fixes for improved-base branch of ghcjs
Alexander Bich
as Quyse Lert
More... over 9 years ago
flaw-gl work-in-progress
Alexander Bich
as Quyse Lert
More... over 9 years ago
some strictness in flaw-graphics
Alexander Bich
as Quyse Lert
More... over 9 years ago
SDL input and windows
Alexander Bich
as Quyse Lert
More... over 9 years ago
some support for linux in flaw-app
Alexander Bich
as Quyse Lert
More... over 9 years ago
move GLSL into separate package
Alexander Bich
as Quyse Lert
More... over 9 years ago
saving work
Alexander Bich
as Quyse Lert
More... over 9 years ago
lockstep game state
Alexander Bich
as Quyse Lert
More... over 9 years ago
initial commit: asset workers
Alexander Bich
as Quyse Lert
More... over 9 years ago
initial version of flaw-physics package
Alexander Bich
as Quyse Lert
More... over 9 years ago
skinning (works)
Alexander Bich
as Quyse Lert
More... over 9 years ago
setting uniform arrays
Alexander Bich
as Quyse Lert
More... over 9 years ago
Vec4i, Vec4u and similar use explicitly 32-bit integers now
Alexander Bich
as Quyse Lert
More... over 9 years ago
skinning work-in-progress
Alexander Bich
as Quyse Lert
More... over 9 years ago
collada skinning (uncompleted)
Alexander Bich
as Quyse Lert
More... over 9 years ago
math transforms: transformFromMatrix added
Alexander Bich
as Quyse Lert
More... over 9 years ago
skeleton animation
Alexander Bich
as Quyse Lert
More... over 9 years ago
Show instances for quaternions and transforms
Alexander Bich
as Quyse Lert
More... over 9 years ago
utility functions for loading geometries
Alexander Bich
as Quyse Lert
More... over 9 years ago