flip Y texture coordinates coming from collada |
|
More...
|
about 9 years ago
|
support for mouse cursor position in sdl input |
|
More...
|
about 9 years ago
|
fix setting uniform buffers |
|
More...
|
about 9 years ago
|
adapt webgl, web input and canvas for latest ghcjs (mostly JSRef to JSVal renaming) |
|
More...
|
about 9 years ago
|
fix glsl to work with webgl too |
|
More...
|
about 9 years ago
|
enable srgb conversion for opengl front buffer |
|
More...
|
about 9 years ago
|
fix pattern matching in opengl debug callback |
|
More...
|
about 9 years ago
|
initialize culling in opengl |
|
More...
|
about 9 years ago
|
add debug mode for DirectX 11 |
|
More...
|
about 9 years ago
|
fix bug with wrong relative order of interpolants and targets in HLSL |
|
More...
|
about 9 years ago
|
cosmetic renames in opengl |
|
More...
|
about 9 years ago
|
replace arrays with vectors in DirectX11 |
|
More...
|
about 9 years ago
|
rewrite of HLSL generator |
|
More...
|
about 9 years ago
|
fix index buffer rebinding |
|
More...
|
about 9 years ago
|
fix call to glVertexBindingDivisor |
|
More...
|
about 9 years ago
|
some more OpenGL error checks |
|
More...
|
about 9 years ago
|
runtime debugging mode |
|
More...
|
about 9 years ago
|
add needDepth parameter for SDL windows |
|
More...
|
about 9 years ago
|
remove debug and core profile SDL flags |
|
More...
|
about 9 years ago
|
additional error checks and deinitializers synchronization in OpenGL; resetting actual state for correct rebinding |
|
More...
|
about 9 years ago
|
fix calling user callbacks for SDL window |
|
More...
|
about 9 years ago
|
add shift and control keys for SDL input |
|
More...
|
about 9 years ago
|
new GLSL parser |
|
More...
|
about 9 years ago
|
change SL to use vector instead of array |
|
More...
|
over 9 years ago
|
OpenGL presenting |
|
More...
|
over 9 years ago
|
OpenGL work-in-progress |
|
More...
|
over 9 years ago
|
saving work on opengl |
|
More...
|
over 9 years ago
|
fix webgl build |
|
More...
|
over 9 years ago
|
some additional strictness annotations |
|
More...
|
over 9 years ago
|
OpenGL work-in-progress |
|
More...
|
over 9 years ago
|