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Commits : Listings

Analyzed 16 days ago. based on code collected 17 days ago.
Jan 29, 2024 — Jan 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
publish hlint report on gitlab pages
Alexander Bich
as Quyse Lert
More... almost 9 years ago
fix emitDxtCompressedTextureAsset
Alexander Bich
as Quyse Lert
More... almost 9 years ago
remove dummy flaw-asset-worker
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add code climate badge
Alexander Bich
as Quyse Lert
More... almost 9 years ago
remove "experimental" files
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add codeclimate config
Alexander Bich
as Quyse Lert
More... almost 9 years ago
convex hull shape in physics and bullet
Alexander Bich
as Quyse Lert
More... almost 9 years ago
upgrade to lts-5.5
Alexander Bich
as Quyse Lert
More... almost 9 years ago
PackedTexture
Alexander Bich
as Quyse Lert
More... almost 9 years ago
get collada-test back in flaw-visual
Alexander Bich
as Quyse Lert
More... almost 9 years ago
use exception type instead of DescribeException in flaw-sqlite
Alexander Bich
as Quyse Lert
More... almost 9 years ago
generate coverage report
Alexander Bich
as Quyse Lert
More... almost 9 years ago
make tests depend on libraries
Alexander Bich
as Quyse Lert
More... almost 9 years ago
use struct with unpacked fields for shapeText function
Alexander Bich
as Quyse Lert
More... almost 9 years ago
make note about javascript buffer conversion in webgl, use pure code
Alexander Bich
as Quyse Lert
More... almost 9 years ago
generalize HashedAssetPack to RemapAssetPack
Alexander Bich
as Quyse Lert
More... almost 9 years ago
haddock badge
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add gitlab build status badge
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add support for webgl texture-sampling functions in glsl
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add Flaw.App.PlainTexture but remove Flaw.App.Texture, add special emit/load functions for plain texture assets
Alexander Bich
as Quyse Lert
More... almost 9 years ago
replace emded-expression functions in flaw-visual with new asset-pack-oriented ones
Alexander Bich
as Quyse Lert
More... almost 9 years ago
HashMapAssetPack - simple embeddable asset pack
Alexander Bich
as Quyse Lert
More... almost 9 years ago
unpackVector function in flaw-build
Alexander Bich
as Quyse Lert
More... almost 9 years ago
Serialize instances for graphics texture types
Alexander Bich
as Quyse Lert
More... almost 9 years ago
remove debug logging
Alexander Bich
as Quyse Lert
More... almost 9 years ago
WebAssetPack instance for HashedAssetPack
Alexander Bich
as Quyse Lert
More... almost 9 years ago
use base64-encoded first 10 bytes of SHA256 as asset hash in hashed asset pack
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add new infrastructure for asset packs; remove useless Exec and Task modules from flaw-asset
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add haddocks build at deploy stage, with publishing docs on gitlab pages; fix haddock comments in multiple places
Alexander Bich
as Quyse Lert
More... almost 9 years ago
use font shape advance value for cursor/selection drawing in edit box; closes #7
Alexander Bich
as Quyse Lert
More... almost 9 years ago