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Commits : Listings

Analyzed 14 days ago. based on code collected 15 days ago.
Jan 29, 2024 — Jan 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix BC1 compression
Alexander Bich
as Quyse Lert
More... about 9 years ago
gitlab configuration: remove useless windows_gmp build, rename windows_integersimple build
Alexander Bich
as Quyse Lert
More... about 9 years ago
Merge branch 'flaw-visual'
Alexander Bich
as Quyse Lert
More... about 9 years ago
add embedding textures with compression
Alexander Bich
as Quyse Lert
More... about 9 years ago
support for bc1 compression in flaw-asset-dxt
Alexander Bich
as Quyse Lert
More... about 9 years ago
Merge branch 'travis_osx_build'
Alexander Bich
as Quyse Lert
More... about 9 years ago
update year in LICENSE
Alexander Bich
as Quyse Lert
More... about 9 years ago
bring back linux build
Alexander Bich
as Quyse Lert
More... about 9 years ago
test config for osx on travis
Alexander Bich
as Quyse Lert
More... about 9 years ago
texture-animated skinned transform
Alexander Bich
as Quyse Lert
More... about 9 years ago
actually return SkinnedGeometry in embedLoadSkinnedGeometryExp
Alexander Bich
as Quyse Lert
More... about 9 years ago
move geometry embedding from flaw-asset to new package flaw-visual
Alexander Bich
as Quyse Lert
More... about 9 years ago
extract Flaw.Asset.Collada from flaw-asset into separate flaw-collada package * remove collada-test suite. broader tests will be put into flaw-visual package
Alexander Bich
as Quyse Lert
More... about 9 years ago
support for different sampling types in dx11/opengl
Alexander Bich
as Quyse Lert
More... about 9 years ago
upgrade to lts-5.0
Alexander Bich
as Quyse Lert
More... about 9 years ago
export additional collada functions
Alexander Bich
as Quyse Lert
More... about 9 years ago
add Embed instance for vector
Alexander Bich
as Quyse Lert
More... about 9 years ago
descriptions of texture compression types
Alexander Bich
as Quyse Lert
More... about 9 years ago
casting shader values
Alexander Bich
as Quyse Lert
More... about 9 years ago
cross function for shaders
Alexander Bich
as Quyse Lert
More... about 9 years ago
normalize orientation quaternion in QuatOffset and DualQuat when converting from matrix
Alexander Bich
as Quyse Lert
More... about 9 years ago
add Ord and Show requirements to Vectorized math class
Alexander Bich
as Quyse Lert
More... about 9 years ago
QuatOffset and DualQuat fixes and changes
Alexander Bich
as Quyse Lert
More... about 9 years ago
fix mistake in quaternion multiplication
Alexander Bich
as Quyse Lert
More... about 9 years ago
fix texcoords in VertexPNTWB
Alexander Bich
as Quyse Lert
More... about 9 years ago
enable depth test by default in opengl
Alexander Bich
as Quyse Lert
More... about 9 years ago
accept AppConfig struct in initApp instead of arguments; support default window position and size
Alexander Bich
as Quyse Lert
More... about 9 years ago
fix ghcjs build * remove flaw-lua from web packages * move text-1.2.1.3 constraint from stack.yaml to windows integersimple config * upgrade to lts-4.2
Alexander Bich
as Quyse Lert
More... about 9 years ago
adopt flaw-lua for 32-bit architectures
Alexander Bich
as Quyse Lert
More... about 9 years ago
update readmes
Alexander Bich
as Quyse Lert
More... about 9 years ago