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Commits : Listings

Analyzed 14 days ago. based on code collected 15 days ago.
Jan 29, 2024 — Jan 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
do gitlab pages job only in master again
Alexander Bich
as Quyse Lert
More... almost 9 years ago
make lua random test smaller
Alexander Bich
as Quyse Lert
More... almost 9 years ago
use SSE only on x86_64 arch in flaw-asset-dxt
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add linux arm build, add x64 tag to other builds
Alexander Bich
as Quyse Lert
More... almost 9 years ago
trying to compile stuff once, and deploy gitlab pages using artifacts from linux job
Alexander Bich
as Quyse Lert
More... almost 9 years ago
shader functions for conversion RGB-to-XYZ and XYZ-to-xyY
Alexander Bich
as Quyse Lert
More... almost 9 years ago
remove debug code from screen quad, add setting some more states
Alexander Bich
as Quyse Lert
More... almost 9 years ago
render pipeline helper object
Alexander Bich
as Quyse Lert
More... almost 9 years ago
allow synchronous invoke calls to SDL window system if current thread is the windowing thread fixes deadlock when calling graphics device's methods in Render monad
Alexander Bich
as Quyse Lert
More... almost 9 years ago
fix screen quad texcoords
Alexander Bich
as Quyse Lert
More... almost 9 years ago
screen quad rendering
Alexander Bich
as Quyse Lert
More... almost 9 years ago
some shading models
Alexander Bich
as Quyse Lert
More... almost 9 years ago
some strictness/unpacking in graphics texture and sampler structs
Alexander Bich
as Quyse Lert
More... almost 9 years ago
possibility for specifying shader attribute with untyped attribute type
Alexander Bich
as Quyse Lert
More... almost 9 years ago
add Int8 as a math "meaningful" type
Alexander Bich
as Quyse Lert
More... almost 9 years ago
screenToTexture shader function
Alexander Bich
as Quyse Lert
More... almost 9 years ago
creating book in a book
Alexander Bich
as Quyse Lert
More... almost 9 years ago
upgrade to lts-5.9
Alexander Bich
as Quyse Lert
More... almost 9 years ago
calculation of tangent frame in pixel shader from position, normal and texcoord
Alexander Bich
as Quyse Lert
More... almost 9 years ago
general vertex attribute access functions
Alexander Bich
as Quyse Lert
More... almost 9 years ago
inverse sqrt shader function
Alexander Bich
as Quyse Lert
More... almost 9 years ago
merge flaw-glsl into flaw-gl
Alexander Bich
as Quyse Lert
More... almost 9 years ago
update cabal.config
Alexander Bich
as Quyse Lert
More... almost 9 years ago
use quot instead of div
Alexander Bich
as Quyse Lert
More... almost 9 years ago
improve performance of freetype glyph creation
Alexander Bich
as Quyse Lert
More... almost 9 years ago
setting fullscreen state for web canvas
Alexander Bich
as Quyse Lert
More... almost 9 years ago
perform asyncronous call during loading, to allow document body to be loaded in web (was a problem in firefox)
Alexander Bich
as Quyse Lert
More... almost 9 years ago
setWindowMouseLock implementation for web canvas
Alexander Bich
as Quyse Lert
More... almost 9 years ago
rename flaw-canvas.js to flaw-window.js
Alexander Bich
as Quyse Lert
More... almost 9 years ago
flaw-window small fix
Alexander Bich
as Quyse Lert
More... almost 9 years ago