do gitlab pages job only in master again |
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almost 9 years ago
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make lua random test smaller |
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almost 9 years ago
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use SSE only on x86_64 arch in flaw-asset-dxt |
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almost 9 years ago
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add linux arm build, add x64 tag to other builds |
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almost 9 years ago
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trying to compile stuff once, and deploy gitlab pages using artifacts from linux job |
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almost 9 years ago
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shader functions for conversion RGB-to-XYZ and XYZ-to-xyY |
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almost 9 years ago
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remove debug code from screen quad, add setting some more states |
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almost 9 years ago
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render pipeline helper object |
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almost 9 years ago
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allow synchronous invoke calls to SDL window system if current thread is the windowing thread fixes deadlock when calling graphics device's methods in Render monad |
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almost 9 years ago
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fix screen quad texcoords |
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almost 9 years ago
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screen quad rendering |
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almost 9 years ago
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some shading models |
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almost 9 years ago
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some strictness/unpacking in graphics texture and sampler structs |
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almost 9 years ago
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possibility for specifying shader attribute with untyped attribute type |
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almost 9 years ago
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add Int8 as a math "meaningful" type |
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almost 9 years ago
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screenToTexture shader function |
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almost 9 years ago
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creating book in a book |
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almost 9 years ago
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upgrade to lts-5.9 |
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almost 9 years ago
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calculation of tangent frame in pixel shader from position, normal and texcoord |
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almost 9 years ago
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general vertex attribute access functions |
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almost 9 years ago
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inverse sqrt shader function |
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almost 9 years ago
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merge flaw-glsl into flaw-gl |
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almost 9 years ago
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update cabal.config |
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almost 9 years ago
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use quot instead of div |
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almost 9 years ago
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improve performance of freetype glyph creation |
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almost 9 years ago
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setting fullscreen state for web canvas |
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almost 9 years ago
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perform asyncronous call during loading, to allow document body to be loaded in web (was a problem in firefox) |
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almost 9 years ago
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setWindowMouseLock implementation for web canvas |
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almost 9 years ago
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rename flaw-canvas.js to flaw-window.js |
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almost 9 years ago
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flaw-window small fix |
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almost 9 years ago
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