Analyzed about 1 month ago
Open-source reimplementation of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL.
The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a
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brand new codebase written from scratch. This should give it:
* Fixability: Play the game natively without any need for emulators or fancy hacks, with none of the limitations and bugs that plagued the original.
* Moddability: Tweak the game as you want. Sure the original was good, but maybe you think it could be that bit better or challenging.
* Flexibility: Port the game to any platform, customize it to your liking, or use it to make your own far-fetched remakes. [Less]
122K
lines of code
13
current contributors
3 months
since last commit
4
users on Open Hub