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Analyzed 3 months ago. based on code collected 4 months ago.

Project Summary

Open-source reimplementation of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL.

The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a brand new codebase written from scratch. This should give it:

* Fixability: Play the game natively without any need for emulators or fancy hacks, with none of the limitations and bugs that plagued the original.
* Moddability: Tweak the game as you want. Sure the original was good, but maybe you think it could be that bit better or challenging.
* Flexibility: Port the game to any platform, customize it to your liking, or use it to make your own far-fetched remakes.

Tags

aliens battle classic game game_engine_recreation improved isometric reimplementation retro strategy tactical xcom

Badges

In a Nutshell, OpenXcom...

GNU General Public License v3.0 or later
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

C++
96%
12 Other
4%

30 Day Summary

Jan 2 2025 — Feb 1 2025

12 Month Summary

Feb 1 2024 — Feb 1 2025
  • 30 Commits
    Down -9 (23%) from previous 12 months
  • 2 Contributors
    Down -5 (71%) from previous 12 months

Ratings

3 users rate this project:
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