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ButtonOffice

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  No analysis available

This is an attempt to produce a desktop clone of the beautifully simple browser game "Corporation Inc" by Armor Games (http://armorgames.com/play/7348/corporation-inc). The graphics are simple blocks, but I am willing to move on to stick figures at some point. The main intent is to copy the game functionality.

0 lines of code

1 current contributors

0 since last commit

0 users on Open Hub

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0.0
 
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Mostly written in language not available
Licenses: gpl

Java Final Fantasy 1 Battle System

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  Analyzed 2 months ago

What started as a simple effort to recreate the battle system from the Nintendo Entertainment System version of Final Fantasy has continued to grow into a full rpg engine and development suite for NES styled RPGs. The engine is modeled to be very simple, capable of drawing frame-strip animations ... [More] , wandering tile-based maps, and fighting. While it may seem aesthetically limited, there are no actually no real limitations in place with the standard image being 32-bit png and music in mp3 format with JLayer. Additionally, new enemies, NPCs, Maps, Tilesets, and Jobs can be added with ease with the included Tool Kit. Experience the joy of games that play like FF1 but with a whole new world to explore. Come visit the main Content Project at http://www.ponychan.net/chan/collab/res/29863.html [Less]

13.1K lines of code

0 current contributors

over 11 years since last commit

0 users on Open Hub

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0.0
 
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Licenses: No declared licenses

polymorphable

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  Analyzed 3 months ago

A total conversion, orthographic game based on Clint Bellanger's FLARE

1.7K lines of code

3 current contributors

over 5 years since last commit

0 users on Open Hub

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5.0
 
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Licenses: No declared licenses

Minima (PICO-8)

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  Analyzed 3 months ago

Minima is an homage to the 8-bit Ultima games (especially Ultima II, Ultima III, Ultima IV, & Ultima V) written in the PICO-8 environment. In it the player takes on the role of a hero trying to save the land of Miskatonia from the evil Faxon and its minions.

1.03K lines of code

1 current contributors

about 3 years since last commit

0 users on Open Hub

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0.0
 
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OpenDarkEngine

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  Analyzed 2 months ago

Open source incarnation of the famous Dark Engine by Looking Glass. Meant to be a direct replacement to the original executable files. Will allow running the Dark Engine games on other than win32 platforms.

39.7K lines of code

0 current contributors

about 7 years since last commit

0 users on Open Hub

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0.0
 
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