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OpenArena

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  Analyzed 11 months ago

OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game. You do not need Quake III Arena to play this game. Bots were added starting in 0.6.0. They will spout taunts and everything! Concepts would be loose, so don't ... [More] expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model. OpenArena uses the ioquake3 open source Quake 3 distribution . [Less]

523K lines of code

5 current contributors

12 months since last commit

31 users on Open Hub

Activity Not Available
4.55556
   
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Scorched 3D

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  Analyzed 11 months ago

Scorched3D is a cross-platform 3D remake of the popular 2D artillery game Scorched Earth. Scorched3D can be played against the computer, other players, and remotely across the Internet or LAN.

327K lines of code

0 current contributors

almost 11 years since last commit

25 users on Open Hub

Activity Not Available
4.22222
   
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PearPC - PowerPC Emulator

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  Analyzed 11 months ago

PearPC is a platform-independent PowerPC architecture emulator capable of running most PowerPC operating systems. It includes a Just- In-Time compiler for x86 processors.

81.3K lines of code

0 current contributors

about 12 years since last commit

11 users on Open Hub

Activity Not Available
0.0
 
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Thousand Parsec KDE Client

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Claimed by KDE Analyzed 12 months ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

almost 6 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
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Licenses: gpl3_or_l..., lgpl

openc2e

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  Analyzed 11 months ago

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

33.1K lines of code

0 current contributors

over 14 years since last commit

8 users on Open Hub

Activity Not Available
4.2
   
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libpayload

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  Analyzed 12 months ago

libpayload is a small BSD-licensed static library (a lightweight implementation of common and useful functions) intended to be used as a basis for coreboot payloads. The benefits of linking a coreboot payload against libpayload are: * Payloads do not have to implement and maintain low-level ... [More] code for I/O, common functions, etc. * Payloads can be recompiled and deployed for CPU architectures supported by coreboot in the future. * The libpayload functions can be tested and scrutinized outside payload development. * Payloads themselves may be partly host-tested, e.g. against an emulation libpayload. [Less]

83.5K lines of code

177 current contributors

12 months since last commit

3 users on Open Hub

Activity Not Available
5.0
 
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QuakeForge

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  Analyzed 12 months ago

QuakeForge is a 3D first-person shooter game engine based on id Software's legendary Quake and QuakeWorld game engines. Our purpose is to improve the state of the game by improving the engine, making a good base for game and engine modifications, and making it accessible to the largest number of ... [More] players we can. We like it, and we think you will too. [Less]

740K lines of code

2 current contributors

over 1 year since last commit

3 users on Open Hub

Activity Not Available
4.0
   
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Qonk

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  Analyzed 12 months ago

Qonk is a nice and small real-time space conquering strategy game.

15.6K lines of code

0 current contributors

about 14 years since last commit

3 users on Open Hub

Activity Not Available
5.0
 
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Openlancer

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  Analyzed 11 months ago

Openlancer is an open-source project with the hopes of creating a procedurally creatived universe in many aspects. It was started originally by fans of the great Microsoft game, Freelancer. When Freelancer 2 never came out, the project was started in hopes of continuing, and doing, what Freelancer failed to do in it's first release.

48.6K lines of code

0 current contributors

about 17 years since last commit

3 users on Open Hub

Activity Not Available
5.0
 
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Seed Framework

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  Analyzed 11 months ago

Seed is a multiplatform C++ game development framework that aims mainly at recompile only portability between a wide range of platforms and consoles.

919K lines of code

0 current contributors

over 10 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
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