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  • gba (34)

    VisualBoyAdvance

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      Analyzed 28 days ago

    VisualBoyAdvance is a GameBoyAdvance emulator. It's not the fastest but it aims to be the most accurate.

    91.9K lines of code

    0 current contributors

    over 18 years since last commit

    34 users on Open Hub

    Inactive
    3.8
       
    I Use This

    devkitPro

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      Analyzed 28 days ago

    This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are be MinGW based.

    1.29M lines of code

    31 current contributors

    2 months since last commit

    22 users on Open Hub

    Moderate Activity
    4.18182
       
    I Use This
    Licenses: BSD-3-Clause, CC-BY-NC-..., gpl

    uCON64

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      Analyzed 28 days ago

    uCON64 is a tool to backup all kinds of video games. It supports almost every available backup unit for cartridge-based consoles and performs many other tasks like ROM hacking.

    84.1K lines of code

    1 current contributors

    10 months since last commit

    1 users on Open Hub

    Very Low Activity
    0.0
     
    I Use This

    GBAconv

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      Analyzed 28 days ago

    GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.

    204 lines of code

    1 current contributors

    over 3 years since last commit

    1 users on Open Hub

    Inactive
    5.0
     
    I Use This
    Licenses: No declared licenses

    mGBA

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      Analyzed 28 days ago

    mGBA is a new generation of Game Boy Advance emulator. The project started in April 2013 with the goal of being fast enough to run on lower end hardware than other emulators support, without sacrificing accuracy or portability. Even in the initial version, games generally played without problems. ... [More] mGBA has only gotten better since then, and now boasts being the most accurate GBA emulator around. Further along in development mGBA gained Game Boy support and eventually is planned to have DS support too. Other goals include accurate enough emulation to provide a development environment for homebrew software, a good workflow for tool-assist runners, and a modern feature set for emulators that older emulators may not support. [Less]

    617K lines of code

    19 current contributors

    2 months since last commit

    0 users on Open Hub

    Moderate Activity
    0.0
     
    I Use This