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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fixed ai_random and a bug in teleport collision check More... over 9 years ago
fixed LevelRenderer::_clearEntities() More... over 9 years ago
fixed teleport order More... over 9 years ago
fixed some problems with collisions at low FPS More... over 9 years ago
made align check fps-independent More... over 9 years ago
added bombs (still no explosion) More... over 9 years ago
added temporaries and teleport flashes More... over 9 years ago
fixed some minor code issues More... over 9 years ago
started adding bullets More... over 9 years ago
added fixed/breakable for stages 11-20 More... over 9 years ago
teleports now work for enemies too More... over 9 years ago
teleports now actually work (for players only) More... over 9 years ago
teleports currently work for players More... over 9 years ago
added teleport (not working yet) More... over 9 years ago
added bg2 More... over 9 years ago
added enemy4, prettified JSON More... over 9 years ago
fixed ai_random_forward More... over 9 years ago
added second enemy; AI needs work More... over 9 years ago
fixed game crash due to missing texture More... over 9 years ago
update gitignore More... over 9 years ago
started adding enemies More... over 9 years ago
removed debug message from level renderer More... over 9 years ago
partially moved quantization logic from entities to main; More... over 9 years ago
fixed movingentities not colliding properly More... over 9 years ago
quantized grid movements and added collision detection More... over 9 years ago
players now move correctly (no collision check) More... over 9 years ago
some restructuring More... over 9 years ago
started adding players More... over 9 years ago
handle AppleClang missing std::abs More... over 9 years ago
fixed some bugs and ensured OSX compatibility More... over 9 years ago