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I Use This!
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
add preference persistence More... almost 6 years ago
fix whitespace More... almost 6 years ago
change SaveManager into free functions More... almost 6 years ago
remove unused fields from LevelTime More... about 6 years ago
remove non-default constructor from LevelSet More... about 6 years ago
fix stuff from cherry picking More... about 6 years ago
land on error screen when level set is invalid More... about 6 years ago
Add .vscode directory to .gitignore More... about 6 years ago
make apply() funcs work on references More... about 6 years ago
make stuff compile on MSVC and fix some issues More... about 6 years ago
update README More... about 6 years ago
fix bonus not blinking More... about 6 years ago
fixes to lif::Time, remove more clocks More... about 6 years ago
enable vsync More... about 6 years ago
adjust points given by time bonus More... about 6 years ago
remove more clocks More... about 6 years ago
remove useless method from lif::Time More... about 6 years ago
finish(?) porting to lif::Time More... about 6 years ago
update more stuff to use lif::Time More... about 6 years ago
convert some stuff to use lif::Time More... about 6 years ago
start adding Time, make Moving use lif::Time More... about 6 years ago
decrease teleport cooldown time More... about 6 years ago
fix bosses' shoot timings More... about 6 years ago
fix bullet explosions and enemies' speed relative to player More... about 6 years ago
add option to play solo More... about 6 years ago
add missing sfml-audio to makeapp_osx More... about 6 years ago
fix handleEvent on screens More... about 6 years ago
make getAsset use stringstreams More... about 6 years ago
catch exceptions by ref More... about 6 years ago
add savescreen transitions More... over 6 years ago