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I Use This!
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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
removed useless class More... over 9 years ago
started doing user interface More... over 9 years ago
added border #4 More... over 9 years ago
use gold only on Linux* More... over 9 years ago
use gold linker More... over 9 years ago
finished player sprites, fix small bug More... over 9 years ago
updated CMakeLists More... over 9 years ago
updated player1 sprite More... over 9 years ago
Added fonts to cache, added bonus time points More... over 9 years ago
fixed small hearth giving 1 instead of 2 hp More... over 9 years ago
game now compiles on Windows (MinGW-w64) More... over 9 years ago
some small fixes More... over 9 years ago
Update prettyplz.awk More... over 9 years ago
added a couple of sounds More... over 9 years ago
started adding sounds; better texture loading More... over 9 years ago
add "get ready" on first level More... over 9 years ago
changed explosion damage behaviour to better resemble BOOM More... over 9 years ago
removed useless null check More... over 9 years ago
fixed aliensprite not displaying during death More... over 9 years ago
Fixed some bugs More... over 9 years ago
increased Dash multiplier to 4x More... over 9 years ago
started adding level advancing More... over 9 years ago
fixed Enemy::setSpeed not accounting originalSpeed More... over 9 years ago
(almost) finished SidePanel More... over 9 years ago
fixed Ghost AI More... over 9 years ago
Revert "use auto in for loops for less verbosity" More... over 9 years ago
more gradients for increased badassery More... over 9 years ago
started doing player More... over 9 years ago
use auto in for loops for less verbosity More... over 9 years ago
started doing Ghost AI (not working well yet) More... over 9 years ago