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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 16, 2023 — Jan 16, 2024
Showing page 26 of 30
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
removed useless class
silverweed
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over 9 years ago
started doing user interface
silverweed
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over 9 years ago
added border #4
silverweed
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over 9 years ago
use gold only on Linux*
silverweed
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over 9 years ago
use gold linker
silverweed
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over 9 years ago
finished player sprites, fix small bug
silverweed
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over 9 years ago
updated CMakeLists
silverweed
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over 9 years ago
updated player1 sprite
silverweed
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over 9 years ago
Added fonts to cache, added bonus time points
silverweed
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over 9 years ago
fixed small hearth giving 1 instead of 2 hp
silverweed
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over 9 years ago
game now compiles on Windows (MinGW-w64)
silverweed
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over 9 years ago
some small fixes
silverweed
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over 9 years ago
Update prettyplz.awk
Silverweed
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over 9 years ago
added a couple of sounds
silverweed
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over 9 years ago
started adding sounds; better texture loading
silverweed
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over 9 years ago
add "get ready" on first level
silverweed
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over 9 years ago
changed explosion damage behaviour to better resemble BOOM
silverweed
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over 9 years ago
removed useless null check
silverweed
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over 9 years ago
fixed aliensprite not displaying during death
silverweed
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over 9 years ago
Fixed some bugs
silverweed
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over 9 years ago
increased Dash multiplier to 4x
silverweed
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over 9 years ago
started adding level advancing
silverweed
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over 9 years ago
fixed Enemy::setSpeed not accounting originalSpeed
silverweed
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over 9 years ago
(almost) finished SidePanel
silverweed
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over 9 years ago
fixed Ghost AI
silverweed
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over 9 years ago
Revert "use auto in for loops for less verbosity"
silverweed
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over 9 years ago
more gradients for increased badassery
silverweed
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over 9 years ago
started doing player
silverweed
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over 9 years ago
use auto in for loops for less verbosity
silverweed
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over 9 years ago
started doing Ghost AI (not working well yet)
silverweed
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over 9 years ago
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