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Analyzed 11 months ago. based on code collected 11 months ago.
Posted almost 9 years ago by sythe
It's been a while - PAX South, PAX East and plenty of behind-the-scenes progress made! For more frequent updates, check out our YouTube channel. A quick look at our new dialogue system, below.
Posted over 9 years ago by YouTube Helphttp://gdata.youtube.com/feeds/api/users/YouTubeHelpMDQxm7cUx3yXkfeHa5zJIQ
Posted about 10 years ago by ZelconGameshttp://gdata.youtube.com/feeds/api/users/ZelconGamesnAKhgzphZdIQuEZsbKmR6w
Posted about 10 years ago by ZelconGameshttp://gdata.youtube.com/feeds/api/users/ZelconGamesnAKhgzphZdIQuEZsbKmR6w
Posted over 10 years ago by ZelconGameshttp://gdata.youtube.com/feeds/api/users/ZelconGamesnAKhgzphZdIQuEZsbKmR6w
Posted over 10 years ago by ZelconGameshttp://gdata.youtube.com/feeds/api/users/ZelconGamesnAKhgzphZdIQuEZsbKmR6w
Posted over 10 years ago by ZelconGameshttp://gdata.youtube.com/feeds/api/users/ZelconGamesnAKhgzphZdIQuEZsbKmR6w
Posted over 10 years ago by sythe
What's new?  We've gained some stellar talent, launched our Greenlight campaign, and been to EGX Rezzed. First, some shiny new art, in-game, of course.Our newest artist spent an inordinate amount of time on those reflections (real-time!).Vote for ... [More] us! We've also launched our Greenlight campaign, which has been met with surprisingly positive response, being moderately well-received by Steam users; case in point, we're 15% of the way to the top 100, without a trailer. And, of course, some photos from EGX Rezzed!The show floorHanging around Ratking Studios' TRI. Most of our time there was spent socializing with other game developers, of course,  in preparation for the launch of our Greenlight campaign. We plan to release videos of refined gameplay, thanks to our closed pre-alpha playtesting. As always, our gameplay focuses on the concept of creation through destruction, and the idea that the entire game world is a dynamic, manipulable place. We welcome your questions! Additionally, if you'd like to test Facade, simply ask @xaviersythe on Twitter, and I'll add you to our list. Share on [Less]
Posted over 10 years ago by sythe
What's new?  We've gained some stellar talent, launched our Greenlight campaign, and been to EGX Rezzed. First, some shiny new art, in-game, of course.Our newest artist spent an inordinate amount of time on those reflections (real-time!).Vote for ... [More] us! We've also launched our Greenlight campaign, which has been met with surprisingly positive response, being moderately well-received by Steam users; case in point, we're 15% of the way to the top 100, without a trailer. And, of course, some photos from EGX Rezzed!The show floorHanging around Ratking Studios' TRI. Most of our time there was spent socializing with other game developers, of course,  in preparation for the launch of our Greenlight campaign. We plan to release videos of refined gameplay, thanks to our closed pre-alpha playtesting. As always, our gameplay focuses on the concept of creation through destruction, and the idea that the entire game world is a dynamic, manipulable place. We welcome your questions! Additionally, if you'd like to test Facade, simply ask @xaviersythe on Twitter, and I'll add you to our list. [Less]
Posted over 10 years ago by ZelconGameshttp://gdata.youtube.com/feeds/api/users/ZelconGamesnAKhgzphZdIQuEZsbKmR6w