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Very Low Activity
Commits
: Listings
Analyzed
20 days
ago. based on code collected
20 days
ago.
Jan 30, 2024 — Jan 30, 2025
Showing page 49 of 184
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Enhance the Path example
Mark Page
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over 10 years ago
Add utility functions into clan::Path to aid in building primitives
Mark Page
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over 10 years ago
Move the test code for Path out of Basic2D. It can not be found in the Path example
Mark Page
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over 10 years ago
Tweak the UI example GUID
Mark Page
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over 10 years ago
Update the Path example
Mark Page
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over 10 years ago
Update the global examples solution
Mark Page
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over 10 years ago
Rename more Shape2D files to Path
Mark Page
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over 10 years ago
Renamed the Shape2D example to Path, and partially converted it
Mark Page
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over 10 years ago
More example fixes
Mark Page
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over 10 years ago
Fix some more examples. Note, some of these examples require modernizing
Mark Page
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over 10 years ago
Update the test
Mark Page
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over 10 years ago
Remove Path::transform
Mark Page
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over 10 years ago
Remove Path::transform, should use Canvas set_transform()
Mark Page
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over 10 years ago
Hook up the radius and image path filler
Mark Page
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over 10 years ago
tweak
Mark Page
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over 10 years ago
Change the gradient_texture to Texture2D (Texture1D should have worked). We now have visuals
Mark Page
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over 10 years ago
Fix silly bug
Mark Page
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over 10 years ago
tweak
Mark Page
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over 10 years ago
Update the path renderer
Mark Page
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over 10 years ago
Attempt to hook the BrushType::linear shader
Mark Page
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over 10 years ago
More example fixes
Mark Page
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over 10 years ago
Various Example Fixes
Mark Page
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over 10 years ago
Fix the Font API warning
Mark Page
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over 10 years ago
Alpha example tweaks
Mark Page
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over 10 years ago
Fix the Basic2D example
Mark Page
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over 10 years ago
Fix the MultiWindow example
Mark Page
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over 10 years ago
Various linux compile fixes
Mark Page
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over 10 years ago
Fix configure.ac
Mark Page
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over 10 years ago
Inserted the generic path shader for GL3. (D3D and GL3 old shader, not yet implemented). Gradient not yet hooked
Mark Page
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over 10 years ago
Add DwmFunctions::Dwm_DefWindowProc, and call it in Win32Window::window_proc when composition enabled
Mark Page
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over 10 years ago
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