Tags : Browse Projects

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Crazy Eddie's GUI System

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  Analyzed 27 days ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

211K lines of code

14 current contributors

over 5 years since last commit

57 users on Open Hub

Inactive
4.15
   
I Use This

Irrlicht Engine

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  Analyzed 27 days ago

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

400K lines of code

1 current contributors

almost 2 years since last commit

37 users on Open Hub

Very Low Activity
4.08
   
I Use This

Marshmallow Duel: Percy's Return

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  Analyzed 27 days ago

A remake of the classic Marshmallow Duel.

5.88K lines of code

0 current contributors

over 15 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

NARS2000

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  Analyzed 28 days ago

The first NARS (Nested Arrays Research System) was designed and implemented in the early 1980s as a testbed for new ideas in APL, principally with nested arrays. A quarter of a century later, it's time to try again. The goal of this effort, as with the last one, is to foster new ideas about the ... [More] language and its implementation. Language ideas include new functions, operators, and datatypes. To aid in getting your ideas into an implementation, there will be a mechanism for telling NARS that a user-defined APL function represents a new primitive function, operator, or datatype. In order to experiment with your ideas for new extensions, all you need to know is how to write APL programs. [Less]

200K lines of code

0 current contributors

about 8 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

aur-fedora-mingw

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  Analyzed 28 days ago

A collection of PKGBUILDs based on the Fedora MingW toolchain providing environments for cross-building Gtk+2 and Gtk+3 applications on win32 and win64 platforms.

1.74K lines of code

0 current contributors

almost 3 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

Darius Game Engine

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  Analyzed 28 days ago

Cross platform 3D game engine

9.99K lines of code

0 current contributors

over 9 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses