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  • vr (36)

    Second Life Viewer

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      Analyzed about 1 month ago

    Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 6,642,422 people from around the globe. Linden Lab is making the source code for the Second Life Viewer available to ... [More] everyone. Talented developers from around the world will be able to collaborate with Linden Lab to refine and enhance the experience for all residents of Second Life. [Less]

    1.18M lines of code

    19 current contributors

    almost 6 years since last commit

    33 users on Open Hub

    Activity Not Available
    3.16667
       
    I Use This
    Licenses: ccbysa3-0, lgpl21

    OpenMetaverse

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      Analyzed about 1 month ago

    The OpenMetaverse project is a collection of building blocks to construct the next generation of virtual world platforms on. Born out of the libsecondlife project, it contains a reimplementation of the Linden Lab Second Life protocol, and will host future metaverse implementations and enhancements as well as examples and documentation.

    738K lines of code

    0 current contributors

    about 7 years since last commit

    20 users on Open Hub

    Activity Not Available
    4.2
       
    I Use This

    OpenVRML

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      Analyzed about 1 month ago

    A runtime for VRML and X3D virtual worlds and models. OpenVRML includes a core runtime library, parsers for VRML97 and VRML-format X3D, an OpenGL renderer, and a Mozilla Web browser plug-in.

    80K lines of code

    0 current contributors

    almost 9 years since last commit

    8 users on Open Hub

    Activity Not Available
    4.0
       
    I Use This
    Licenses: gpl3_or_l..., lgpl3

    realXtend server

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      Analyzed about 1 month ago

    One of the core components of the realXtend framework is the server, which is based on the open source OpenSim server software.

    171K lines of code

    0 current contributors

    almost 16 years since last commit

    3 users on Open Hub

    Activity Not Available
    4.0
       
    I Use This
    Licenses: No declared licenses

    galaxyvr

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      Analyzed about 1 month ago

    Galaxy Forces VR A space shooter VR game made with Unity. You are in control of a ship and the goal is to race against the clock to get the fastest time (race), or transport cargo to get the best score (mission). All done in a narrow space cave filled with evil enemies. Featuring interactive music ... [More] , realistic physics and challenging game-play. [Less]

    63.6K lines of code

    0 current contributors

    5 months since last commit

    1 users on Open Hub

    Activity Not Available
    0.0
     
    I Use This

    Avango

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      Analyzed about 1 month ago

    A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)

    645K lines of code

    0 current contributors

    over 14 years since last commit

    1 users on Open Hub

    Activity Not Available
    0.0
     
    I Use This

    Kokua Viewer

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      No analysis available

    Kokua Viewer is the spiritual successor to the Imprudence Viewer, but using the latest SL Viewer 3 source as the starting point. Many of the improvements made in Imprudence will be carried forward to Kokua Viewer.

    0 lines of code

    28 current contributors

    0 since last commit

    1 users on Open Hub

    Activity Not Available
    0.0
     
    I Use This
    Mostly written in language not available
    Licenses: ccbysa3-0, lgpl21

    osgOculusViewer

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      Analyzed about 1 month ago

    An OsgViewer with support for the Oculus Rift

    1.62K lines of code

    2 current contributors

    over 4 years since last commit

    1 users on Open Hub

    Activity Not Available
    0.0
     
    I Use This

    inVRs

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      No analysis available

    The inVRs (interactive networked Virtual Reality system) framework provides a clearly structured approach for the design of highly interactive and responsive NVEs. It consists of three independent modules, one for interaction, one for navigation, and one for network communication, two interface ... [More] layers to support a variety of output and input devices, and a system core which stores and manages the state of the VE. [Less]

    0 lines of code

    0 current contributors

    0 since last commit

    1 users on Open Hub

    Activity Not Available
    0.0
     
    I Use This
    Mostly written in language not available
    Licenses: lgpl3

    OSVR Project

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      Analyzed 10 months ago

    The core libraries, applications, and plugins of the OSVR (Open Source Virtual Reality) software platform. OSVR is an open-source software platform for virtual and augmented reality. It allows discovery, configuration and operation of hundreds of VR/AR devices and peripherals. OSVR supports multiple ... [More] game engines, and operating systems and provides services such as asynchronous time warp and direct mode in support of low-latency rendering. OSVR software is provided free under Apache 2.0 license. [Less]

    1.08M lines of code

    5 current contributors

    almost 3 years since last commit

    1 users on Open Hub

    Activity Not Available
    0.0
     
    I Use This