Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was
... [More] joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF. [Less]
The fun-focused free software voxel world game.
Voxelands was originally forked from the Minetest-C55 0.3.x codebase as a result of several core developers becoming disillusioned with the direction of Minetest 0.4. We wanted to put the fun back into the game, and stop trying to make it into an
... [More] engine.
Fun:
* Hundreds of block, tool, and item types
* Creatures
* Singleplayer & Online Multiplayer
* Almost a Quarter of a Million cubic kilometres per map
Fast:
* 100% Compiled Code - no slow scripting or virtualisation
* All Inclusive Client - no added downloads when connecting to servers [Less]
A C++ library for the storage and processing of volumetric (voxel-based) environments. It has applications in both games and medical/scientific visualisation.
Veloren is a multiplayer voxel RPG written in Rust. Veloren takes inspiration from games such as Cube World, Minecraft and Dwarf Fortress. The game is currently under heavy development, but is playable.
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