Maps are often static. As most mapping clients render WMS (Web Map Service) data every time they are queried, this can result in unnecessary processing and increased wait times. GeoWebCache optimizes this experience by saving (caching) map tiles as they are requested, in effect acting as a proxy
... [More] between client (such as OpenLayers or Google Maps) and server (such as GeoServer, or any WMS-compliant server). As new maps and tiles are requested, GeoWebCache intercepts these calls and returns pre-rendered tiles if stored, or calls the server to render new tiles as necessary. Thus, once tiles are stored, the speed of map rendering increases many times, making for a more seamless user experience.
GeoWebCache is one of the easiest ways to accelerate your WMS mapping server. [Less]
klystron is a 2D game engine and toolchain that is begin created for the purpose of remaking Thrust. It provides low-level game logic such as collision detection, real time sound synthesis, file management and so on.
In addition, there are simple tools for editing tile based levels, packaging
... [More] files and editing music (the music editor klystrack is a related, separate project). [Less]
Tirex Tile Rendering System
===========================
Tirex is a bunch of tools that let you run a tile server. A tile server is a web server that hands out pre-rendered map raster images to clients.
Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
The Driftwood 2D Game Development Suite is a game engine and related set of tools designed for the purpose of allowing a novice to develop a fully featured tile-based 2D game.
OSU-gt, formerly known as "Gametable" is a Java-based shared whiteboard and chat client. It is designed primarily to provide an online tabletop interface. Draw directly, or place images, and all connected users can see and manipulate.
This site uses cookies to give you the best possible experience.
By using the site, you consent to our use of cookies.
For more information, please see our
Privacy Policy