Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics.
A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs.
Mesa ties
... [More] into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems. [Less]
LiVES mixes realtime video performance and non-linear editing in one application. It will let you start editing and making video right away, without having to worry about formats, frame sizes, or framerates. It is a very flexible tool which can be used by both VJ's and video editors – mix and switch
... [More] clips from the keyboard, trim and edit your clips, and bring them together using the multitrack timeline. [Less]
LuxRender is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible object-oriented design.
Our goal is to extend PBRT into a complete renderer for artistic
... [More] use, including :
- Flexible multi-threading of integrators
- GUI with real time tonemapping controls, renderer configuration dialogs, etc...
- Robust scene file format and API, exporters for Blender and other 3D packages
- Speed optimisations with SSE/SIMD implementation
- Semi-programmabe shading/materials & GUI material editor(s)
- Physical sky/daylight model
- etc... [Less]
YafaRay is a free open-source raytracing engine. Raytracing is a rendering technique for generating realistic images by tracing the path of light through a 3D scene. A render engine consists of a "faceless" computer program that interacts with a host 3D application to provide specific raytracing
... [More] capabilities "on demand". Blender 3D is YafaRay main host application at the moment. The YafaRay engine is released under the LGPL 2.1 license. [Less]
The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.
Moonlight|3D is a free modern, flexible and extensible modelling and animation tool developed by a small but dedicated team. The goal is to provide a tool that is capable of turning even the most advanced and challenging projects of artists and technical artists into reality.
We understand that
... [More] this project is by its very nature a huge undertaking. We have chosen to make clean design, good usability and solid implementation of features our highest priority goals and we have already successfully, albeit slowly, pursued that road for several years.
In order to speed up the progress of our development efforts we open up the project to the general public and we hope to attract the support of many developers and users, bringing the project forward faster. [Less]
Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to
... [More] correctly render the entire range of content for Quake III.
More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features. [Less]
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