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Mozart Oz

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  Analyzed 26 days ago

Runtime environment for the Oz programming language.

128K lines of code

1 current contributors

over 2 years since last commit

2 users on Open Hub

Inactive
0.0
 
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unrealspeccyp

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  Analyzed 26 days ago

Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, rzx, tap, tzx, csw, trd, scl, fdi, zip (read more). Created to be ported to many platforms such as ... [More] Windows/Linux/Mac/Symbian/WinMobile/Dingoo A320/Android/PSP/Raspberry Pi, ... [Less]

39.2K lines of code

1 current contributors

2 months since last commit

2 users on Open Hub

Very Low Activity
0.0
 
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doovos

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  Analyzed 25 days ago

Doovos is a new Open Source Distributed Object Oriented Operating System Design and implementation based on the Java Plateform. Actually, it is a try for designing a distributed operation system in top of existing centralized/network OS. Designed OS will follow the object oriented architecture for ... [More] redefining all OS resources (memory,process,file system,device,...etc.) in a highly distributed context. For academic purposes, design will try to propose the most configurable OS implementation allowing the test/validation and comparison of some distributed OS algorithms [Less]

48.4K lines of code

0 current contributors

almost 15 years since last commit

2 users on Open Hub

Inactive
3.0
   
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KC85 Emulator

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  No analysis available

KCemu is an emulator for the KC85 homecomputer series and other Z80 based microcomputers like Z1013, LC80, Polycomputer 880 and BIC A5105. The emulation supports a number of additional hardware, e.g. floppy disk drives and extended graphic modules.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

OpenEmu

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  Analyzed 25 days ago

Open Emu is an open source project to bring game emulation to OS X as a first class citizen, leveraging modern OS X technologies such as Cocoa, Core Animation and Quartz, and 3rd party libraries like Sparkle for auto-updating. Open Emu is based on a modular architecture, allowing for game emulators ... [More] as plugins, this means Open Emu can support a host of different emulation engines and back-ends while retaining a familiar OS X native front-end. [Less]

75.3K lines of code

11 current contributors

about 1 year since last commit

2 users on Open Hub

Very Low Activity
0.0
 
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Licenses: No declared licenses

Yuzu

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  Analyzed about 1 year ago

Nintendo Switch Emulator.

782K lines of code

76 current contributors

about 1 year since last commit

2 users on Open Hub

Activity Not Available
0.0
 
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Licenses: No declared licenses

M.A.M.E./M.E.S.S. Catalog / Launcher II

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  Analyzed 25 days ago

QMC2 is a Qt 4 based multi-platform GUI front end for several MAME and MESS variants

699K lines of code

0 current contributors

over 3 years since last commit

1 users on Open Hub

Inactive
0.0
 
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EQ2Emulator

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  Analyzed 25 days ago

EQ2Emulator is a free open source project designed to create server software that is able to interact directly with the EverQuest 2 client.

71.4K lines of code

0 current contributors

almost 15 years since last commit

1 users on Open Hub

Inactive
5.0
 
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GNU MIX Development Kit

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  Analyzed 26 days ago

The MDK provides a simulator of D. Knuth's MIX computer, and a development environment to write, run and debug MIXAL programs on it.

40.3K lines of code

1 current contributors

about 3 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Emuteca

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  Analyzed 26 days ago

Emuteca is an emulator frontend for any system, inspired in QuickPlay. It's not complete, but 0.7 it's somewhat stable and usable... and 0.8 is being developed from scratch. * Support for ROMs inside a 7z, zip, rar, and any other format that 7zip can handle; and extract the ROM (or all files) ... [More] before launching the emulator. * Group games by families/groups/parents. * It launches any emulator from command line; although only some are preconfigured as example, you can add many as you want. Some emulators don't support launch a game from command line but you can use Emuteca to decompress the ROM before launching the emulator or only for management purposes. * It has a Media Manager to rename media files assign them to a family or a game. [Less]

31.3K lines of code

1 current contributors

10 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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