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Commits : Listings

Analyzed 12 months ago. based on code collected 12 months ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
got rid of F7ZLump More... about 1 year ago
got rid of FDirectoryLump. More... about 1 year ago
move GetRawData and associated code out of FResourceLump More... about 1 year ago
set up the new Entries array. More... about 1 year ago
fixed ibm437_to_utf8 More... about 1 year ago
- fix nullptr dereference More... about 1 year ago
- add new ccmd `cvarsearch` allows searching cvar by name, languageid, or description More... about 1 year ago
remove unused variable More... about 1 year ago
merge FileData and ResourceData. More... about 1 year ago
- mark gl_maplightmode as a cheat More... about 1 year ago
fixed savepic loading. More... about 1 year ago
get rid of the FResourceLump pointer in LumpRecord. More... about 1 year ago
more access methods for FResourceFile More... about 1 year ago
fixed more warnings. More... about 1 year ago
rewrote FileSystem::AddFromBuffer so that it gets backed by an actual FResourceFile. More... about 1 year ago
remove unused FileSystem::AddExternalFile method. More... about 1 year ago
simplify lump filter setup and move the Doom special case for 'doom.doom' out of FResourceFile More... about 1 year ago
fixed some warnings. More... about 1 year ago
backend update from Raze. More... about 1 year ago
use the FResourceFile interface in favor of FResourceLump's where possible. More... about 1 year ago
renamed things. More... about 1 year ago
Clang did not like this... More... about 1 year ago
use proper access functions to ResourceData. More... about 1 year ago
UTF8 conversion stuff. More... about 1 year ago
rework some of the friend-dependent access to FResourceLump. More... about 1 year ago
did some cleanup of the FResourceFile interface. More... about 1 year ago
let FileReader::Read return an opaque buffer instead of std::vector. More... about 1 year ago
changed SoundEngine::ReadSound back to a TArray. More... about 1 year ago
added STL compatible access functions to TArray. More... about 1 year ago
- add option to override renderflags +BILLBOARD[NO]FACECAMERA More... about 1 year ago