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Analyzed about 1 month ago. based on code collected 3 months ago.
Posted about 12 years ago by safemode
In preparation for what will ultimately become 0.6, after many hours and an angry girlfriend or two, we give you python3 functional vegastrike along with updating boost to 1.53.0 (in-tree). Get vegastrike’s repo at ... [More] https://vegastrike.svn.sourceforge.net/svnroot/vegastrike/branches/py3/vegastrike and the data dir at https://vegastrike.svn.sourceforge.net/svnroot/vegastrike/branches/py3/data You need python3 to run this and the default option for system boost is reversed from normal trunk.   So [...] [Less]
Posted about 12 years ago by safemode
In preparation for what will ultimately become 0.6, after many hours and an angry girlfriend or two, we give you python3 functional vegastrike along with updating boost to 1.53.0 (in-tree). Get vegastrike’s repo at ... [More] https://vegastrike.svn.sourceforge.net/svnroot/vegastrike/branches/py3/vegastrike and the data dir at https://vegastrike.svn.sourceforge.net/svnroot/vegastrike/branches/py3/data You need python3 to run this and the default option for system boost is reversed from normal trunk.   So [...] [Less]
Posted almost 13 years ago by klauss
Meaning… if you run it in an Atom, be ready to watch it break in half due to the load! Vega Strike has always been GPU-hungry, there’s no denying. Ever since the 0.5.0 release, it has also been RAM-hungry (or, more specifically, ever since we had to retire soundserver). But, as those that tried may have [...]
Posted almost 13 years ago by klauss
Meaning… if you run it in an Atom, be ready to watch it break in half due to the load! Vega Strike has always been GPU-hungry, there’s no denying. Ever since the 0.5.0 release, it has also been RAM-hungry (or, more specifically, ever since we had to retire soundserver). But, as those that tried may have [...]
Posted about 14 years ago by klauss
Very little to say other than and what has been said in the General Announcement post. Now, we need beta testers!
Posted about 14 years ago by klauss
Very little to say other than and what has been said in the General Announcement post. Now, we need beta testers!
Posted about 14 years ago by pheonixstorm
Recently I put a call out on sourceforge.net for help building the new toolsets for Vega Strike. I must say I did not expect to find so much interest, especially in such a tiny barely known project that lacked.. well, everything. So far I have at least 4 (yes FOUR) people who are either looking [...]
Posted over 14 years ago by klauss
Earlier I posted about a dream I had. Today I’m posting about a project I have. Hopefully, soon I’ll be posting about the game we have. There’s no discussion about it: my areas of expertise in game development are graphics, and sound. I did a tiny bit of sound earlier, with streaming support. I’ll be back in those [...]
Posted over 14 years ago by klauss
Earlier I posted about a dream I had. Today I’m posting about a project I have. Hopefully, soon I’ll be posting about the game we have. There’s no discussion about it: my areas of expertise in game development are graphics, and sound. I did a tiny bit of sound earlier, with streaming support. I’ll be back in those [...]
Posted over 14 years ago by klauss
I was playing around with gimp, the other day (photoshop for others), wondering about planets. Browsing the net, I found tons of cool pictures. Like this one from nasa, showing the earth as it looks from the moon. Tons of cool pictures around. It must have happened to everybody, you find one cool picture, and start googling around [...]