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Commits : Listings

Analyzed 12 months ago. based on code collected 12 months ago.
Jan 16, 2023 — Jan 16, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Let's not ifdef MISSIONPACK inside of ifdef MISSIONPACK More... almost 10 years ago
Fix MDR surface indexes overflow check More... almost 10 years ago
OpenGL2: Fix shadow cubemap segfault More... almost 10 years ago
Add a comment about non-functional bot code More... almost 10 years ago
Fix return values in nested system calls from QVMs More... almost 10 years ago
OpenGL2: Fix shadow cubemap size More... almost 10 years ago
Fix attacker icon being default image if attacker left More... almost 10 years ago
Fix crosshair drawing not clearing color More... almost 10 years ago
Clean up CG_DrawProxWarning design More... almost 10 years ago
fix buffer overflow in CL_CheckForResend More... almost 10 years ago
Fix Com_RandomBytes weak-random case More... almost 10 years ago
unzip: comment why there is no USE_INTERNAL_MINIZIP boolean option More... almost 10 years ago
Merged ioq3 40cfbc9a8246ab2ea6b2f05f5043de70eb5ad980 More... almost 10 years ago
Use pkg-config for a system libjpeg if available: libjpeg-turbo has it More... almost 10 years ago
OpenGL2: Fix culling again. More... almost 10 years ago
Don't run vid_restart when "resized" to current size More... almost 10 years ago
Fix AAS_Reachability_Grapple's sky surface check More... almost 10 years ago
OpenGL2: Remove unused function prototype from tr_fbo.c More... almost 10 years ago
Fix incorrect strncpy in S_AL_StartBackgroundTrack More... almost 10 years ago
added mingw64 (msys2) platform support More... almost 10 years ago
Fix compiling lcc using mingw under cygwin More... almost 10 years ago
Inform how many shader stages the max is in the warning message More... almost 10 years ago
SIGABRT is in ANSI and POSIX.1, and SIGIOT isn't. More... almost 10 years ago
Move Event processor call down below the mouse checks. More... almost 10 years ago
Add arrow key support for win32 console More... almost 10 years ago
No unix memmove for msvc More... almost 10 years ago
Fix crash in MSVC x64 qsnapvectorsse, bug #5905 More... almost 10 years ago
Make barrel/flash model name buffer safe More... almost 10 years ago
Fix possible levelPicNames buffer overflow in q3_ui More... almost 10 years ago
Fix parsing bots in arena info with trailing spaces More... almost 10 years ago