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Commits : Listings

Analyzed about 1 year ago. based on code collected about 1 year ago.
Jan 20, 2023 — Jan 20, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add r_parallaxMapOffset. More... over 3 years ago
Add epsilon to avoid division by zero in CalcSpecular(). More... over 3 years ago
Reverting alert style to deprecated methods More... over 3 years ago
Reverting alert style to deprecated methods More... over 3 years ago
Added shell script to compile Universal 2 binary (x86_64+arm64) More... over 3 years ago
Added shell script to compile Universal 2 binary (x86_64+arm64) More... over 3 years ago
Merge branch 'main' into vs2019 More... over 3 years ago
Merge branch 'main' into xcode More... over 3 years ago
Allow unwinding of qvmcall64 call-stub for msvc/masm qvmcall64 has its own custom calling convention due to pushing all non-volatile registers to the stack. The game uses set/longjmp which on Windows uses "RtlUnwindEx" to unwind the callstack. qvmcall64 cannot be unwound by default due to the custom calling convention. To allow unwinding, we need to add custom SEH unwind data to the function. More... over 3 years ago
Fixes a crash when compiling the project on windows in 64 bit mode. Not all non-volatile registers were actually saved and restored, leading to a few registers being trashed after calling the vm instructions. All non-volatile registers have been added. More... over 3 years ago
spearmint: Update ioEF URL More... over 3 years ago
Added arm64 to the post-build symlinking step More... almost 4 years ago
Added arm64 to the post-build symlinking step More... almost 4 years ago
Restored original opus sse files, excluded from Xcode More... almost 4 years ago
Restored original opus sse files, excluded from Xcode More... almost 4 years ago
Fix the number of weights in the IQM model calculation More... almost 4 years ago
Fix the number of weights in the IQM model calculation More... almost 4 years ago
Added another mention of arm64 to command line help More... almost 4 years ago
Added another mention of arm64 to command line help More... almost 4 years ago
spearmint: Add support for S3Quake3 BSP and DDS files More... almost 4 years ago
spearmint: Clean up BSP code for Q3Test and IVH More... almost 4 years ago
spearmint: Add support for Q3 IHV and Q3Test 1.03 BSP files More... almost 4 years ago
spearmint: Handle default light grid size when converting BSP More... almost 4 years ago
Updated SDL2 include files to fix Mac build in GitHub Actions More... almost 4 years ago
Update SDL2 to 2.0.14 More... almost 4 years ago
Update SDL2 to 2.0.14 More... almost 4 years ago
Restore bots crushing unseen player on q3tourney6 in non-CTF More... almost 4 years ago
Restore bots crushing unseen player on q3tourney6 in non-CTF More... almost 4 years ago
Allow using pulseaudio for SDL audio capture More... almost 4 years ago
Update SDL2 to 2.0.14 More... almost 4 years ago