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Commits
: Listings
Analyzed
about 1 year
ago. based on code collected
about 1 year
ago.
Jan 20, 2023 — Jan 20, 2024
Showing page 4 of 296
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OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core
Zack Middleton
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over 3 years ago
Fix being unable to enter Team Arena CD key
Zack Middleton
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over 3 years ago
Print full GL_EXTENSIONS list for OpenGL contexts before 3.0
Zack Middleton
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over 3 years ago
OpenGL2: Fix r_grayscale 1 making everything solid black
Zack Middleton
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over 3 years ago
Merge pull request #482 from tomkidd/vs2019
Tom Kidd
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over 3 years ago
Merge pull request #481 from tomkidd/xcode
Tom Kidd
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over 3 years ago
Modified MS Store path handling to better follow the pattern of Steam/GOG
Tom Kidd
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over 3 years ago
Addressed PR suggestions
Tom Kidd
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over 3 years ago
spearmint: Add support for Iron Grip: Warlord BSP format
Zack Middleton
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over 3 years ago
Merge branch 'master' into devil
Zack Middleton
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over 3 years ago
spearmint: Add support for Iron Grip: Warlord DDS files
Zack Middleton
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over 3 years ago
Updated SDL 2.0.16 headers and Mac version of libraries to fix GitHub actions
Tom Kidd
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over 3 years ago
Merge remote-tracking branch 'upstream/main' into xcode
Tom Kidd
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over 3 years ago
Added missing variable.
Tom Kidd
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over 3 years ago
Addressed string concatenation issue and added dummy method for Mac/Linux
Tom Kidd
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over 3 years ago
Merge remote-tracking branch 'upstream/main' into vs2019
Tom Kidd
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over 3 years ago
GHA deprecated Ubuntu 16.04 - update to 18.04
Tim Angus
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over 3 years ago
Added rudimentary support for automatically finding Microsoft Store version of Quake 3
Tom Kidd
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over 3 years ago
Update SDL2 to 2.0.16
Tom Kidd
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over 3 years ago
Merge remote-tracking branch 'upstream/main' into vs2019
Tom Kidd
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over 3 years ago
Architectures in libSDL2 restored for ppc and i386
Tom Kidd
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over 3 years ago
qsort cannot be called with NULL
Adam Mizerski
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over 3 years ago
UB2 now signs and notarizes, upgraded to SDL 2.0.16
Tom Kidd
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over 3 years ago
Fix compiling against SDL 2.0.17
Zack Middleton
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over 3 years ago
OpenGL2: Flip normals for backfacing triangles. https://github.com/ioquake/ioq3/issues/513
James Canete
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over 3 years ago
Ad-hoc signed libSDL2-2.0.0.dylib
Tom Kidd
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over 3 years ago
spaces > tabs
Tom Kidd
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over 3 years ago
Removed signature from SDL dylib, enabled dark mode on macOS.
Tom Kidd
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over 3 years ago
Merge branch 'xcode' of https://github.com/tomkidd/ioq3 into xcode
Tom Kidd
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over 3 years ago
Fix line not removed in previous commit.
James Canete
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over 3 years ago
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